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The Closed Eye, part II (DM: covaithe, Judge: garyh)
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<blockquote data-quote="covaithe" data-source="post: 4964187" data-attributes="member: 46559"><p><u><em>Round 3</em></u></p><p></p><p>Kathalia's form twists and bends in unnatural ways. Her newly elongated jaws lash out, dropping both adjacent zombies to the ground, unmoving. Her hide bristles with menace, causing the golem to shy away. Woe takes heart at the display, recovering some of his strength. </p><p></p><p>Hacker plays a string of discordant notes on his banjo, further tormenting the poor golem's psyche. The magically enhanced sonic vibrations break up the embers on Woe's clothing and restore him to full consciousness. </p><p></p><p>Atreus appears out of nowhere, dagger flashing through the air. Once again, it carves away a chunk of mismatched flesh before returning to the rogue's hand. </p><p></p><p>Woe, finally fully with it, charges the golem, planting his boots in its chest. It falls, but catches Woe alongside the head with a flailing fist as it does so. Woe sees stars again, but somehow manages to pull on his reserves long enough to stab at the heaving mass of flesh again and again. </p><p></p><p>The golem doesn't stay down long. It pushes back to its feet and goes into a whirling frenzy of destruction, bellowing rage and flailing its three long arms in every direction. It lumbers forward, nearly trampling on Woe, and, making no attempt at defense, lurches all over the cave before coming to a dizzy stop on the other side of Hacker. Its rampage takes a toll; Atreus, Hacker, and Kathalia have all taken solid blows, leaving them reeling. </p><p></p><p>The remaining zombie, seeing Kathalia's blood pooling beneath her, charges past Woe and attempts to fasten its teeth on her neck. At the last second, it slips in that very same blood, and only gets a mouthful of wet fur. </p><p></p><p>The goblin hexer has better aim. It quickly forms a curse between its hands, a sickly greenish blob of malice manifested as ectoplasmic goo. It hurls the curse, which lands cleanly on Kathalia's head, sinking into her fur and disappeaering. Immediately her eyes turn white and roll up in her head; she collapses, unmoving. The hexer gestures, and his cloud roils forward a few more squares. He follows it, then stops and looks down. <span style="color: palegreen">"What's this? Shiny! Master will like!"</span> He picks up Hacker's everburning torch and waves it a few times, sending shadows cavorting around the cave dizzyingly. </p><p></p><p></p><p>[sblock=ooc]Kathalia shifts and hits one zombie and misses the other, but hits with elven accuracy. Woe spends a surge. Kathalia uses screaming hide armor, giving -2 to hit to the golem TENT (Kathalia)</p><p></p><p>Hacker hits with dissonant strain for 12 damage, and -2 to hit to the golem TENT (hacker). Woe saves. AP for misdirected mark also hits for 15 more damage, and golem is marked by Woe</p><p></p><p>Atreus hits with deft strike for 16 damage. The golem is bloodied. </p><p></p><p>Woe hits with Knockdown assault, dealing 5 damage and knocking it prone. The golem makes a counterattack as an immediate reaction, 1d20+10-2-2-2=23 on a natural 17, hits Woe for 1d10+4=8 damage, and Woe is dazed (save ends). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Only one attack from Rain of Blows hits, for 7 damage. The vexing cloud stops the first one. </p><p></p><p>The golem stands up and goes on a golem rampage. It goes W, W, NW, NW, S, W, NW, NW, moving through enemies squares, provoking OAs from Atreus, Kathalia, and Hacker. Woe can't make OAs now; he's dazed. Attacks are 1d20+10-2-2 vs. AC, and vs. Woe, Atreus, Kathalia, and Hacker, are: 15, 19, 24, 25. Man, I like this d20! IC should stay down more often! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Woe is missed (despite CA, which I forgot, so it's really 17) and everyone else is hit. Damage is, to A, K, H: 7, 13, 11, respectively, and they're all dazed (save ends). (I forgot when I did this that it was marked by Woe, which gives another -2 to all those attacks that aren't against Woe. Luckily, they all hit anyway.)</p><p></p><p>Zombie 3 charges Kathalia, 1d20+7+1=11 vs. AC, misses. Aww...</p><p></p><p>The hexer sustains the cloud and moves it to be centered on F14, so all PCs are in it, as well as the golem and the remaining zombie. It fails to recharge stinging hex (1d6=4), and uses blinding hex on Kathalia, 1d20+7 vs Fort hits with an 18. Whoops, forgot CA from dazed, that's 20. Damage is 2d6+1=5, dropping her to -1. She's dying and blinded (save ends). The hexer moves forward and picks up Hacker's torch. </p><p></p><p>Still need OAs from Hacker, Kathalia, and Atreus.</p><p>[/sblock]</p><p></p><p></p><p>[sblock=status and initiative]</p><p></p><p>Woe <span style="color: yellow">28/46</span> HP, 9/11 surges, dazed (se) <span style="color: Lime"><== You're up</span></p><p>Kathalia <span style="color: red">-1/36</span> HP, 8/9 surges, beast form, dazed (se), blinded (se), dying</p><p>Atreus <span style="color: Yellow">22/29</span> HP, 7/7 surges, dazed (se)</p><p>Hacker <span style="color: yellow">25/36</span> HP, 9/9 surges, dazed (se)</p><p><em>flesh golem <span style="color: Yellow">83 damage</span>, bloodied, Hacker's prey (TENT Hacker), -2 to attack rolls (TENT Kath), -2 to attack rolls (TENT Hacker), marked by Woe (TENT Woe)</em></p><p><s><em>zombie 1 dead</em></s></p><p><s><em>zombie 2 dead</em></s></p><p><em>zombie 3 undamaged</em></p><p><em>goblin hexer undamaged</em></p><p></p><p>Zones active: <ul> <li data-xf-list-type="ul"> Vexing cloud. Burst 3 on F14. Allies of the caster gain concealment in the area; enemies take -2 to attacks. </li> </ul><p></p><p>Resources used: <ul> <li data-xf-list-type="ul"> Woe: second wind, AP, rain of blows</li> <li data-xf-list-type="ul"> Hacker: designate prey, Blunder, 1x Majestic Word, Dissonant Strain, AP</li> <li data-xf-list-type="ul"> Hexer: stinging hex</li> <li data-xf-list-type="ul"> Kathalia: Elven Accuracy, Darting Bite, Screaming Hide armor</li> </ul><p>[/sblock]</p><p></p><p>[sblock=map]</p><p><img src="http://betahelix.net/pics/maps/closed_eye/cave04.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4964187, member: 46559"] [u][i]Round 3[/i][/U] Kathalia's form twists and bends in unnatural ways. Her newly elongated jaws lash out, dropping both adjacent zombies to the ground, unmoving. Her hide bristles with menace, causing the golem to shy away. Woe takes heart at the display, recovering some of his strength. Hacker plays a string of discordant notes on his banjo, further tormenting the poor golem's psyche. The magically enhanced sonic vibrations break up the embers on Woe's clothing and restore him to full consciousness. Atreus appears out of nowhere, dagger flashing through the air. Once again, it carves away a chunk of mismatched flesh before returning to the rogue's hand. Woe, finally fully with it, charges the golem, planting his boots in its chest. It falls, but catches Woe alongside the head with a flailing fist as it does so. Woe sees stars again, but somehow manages to pull on his reserves long enough to stab at the heaving mass of flesh again and again. The golem doesn't stay down long. It pushes back to its feet and goes into a whirling frenzy of destruction, bellowing rage and flailing its three long arms in every direction. It lumbers forward, nearly trampling on Woe, and, making no attempt at defense, lurches all over the cave before coming to a dizzy stop on the other side of Hacker. Its rampage takes a toll; Atreus, Hacker, and Kathalia have all taken solid blows, leaving them reeling. The remaining zombie, seeing Kathalia's blood pooling beneath her, charges past Woe and attempts to fasten its teeth on her neck. At the last second, it slips in that very same blood, and only gets a mouthful of wet fur. The goblin hexer has better aim. It quickly forms a curse between its hands, a sickly greenish blob of malice manifested as ectoplasmic goo. It hurls the curse, which lands cleanly on Kathalia's head, sinking into her fur and disappeaering. Immediately her eyes turn white and roll up in her head; she collapses, unmoving. The hexer gestures, and his cloud roils forward a few more squares. He follows it, then stops and looks down. [color=palegreen]"What's this? Shiny! Master will like!"[/color] He picks up Hacker's everburning torch and waves it a few times, sending shadows cavorting around the cave dizzyingly. [sblock=ooc]Kathalia shifts and hits one zombie and misses the other, but hits with elven accuracy. Woe spends a surge. Kathalia uses screaming hide armor, giving -2 to hit to the golem TENT (Kathalia) Hacker hits with dissonant strain for 12 damage, and -2 to hit to the golem TENT (hacker). Woe saves. AP for misdirected mark also hits for 15 more damage, and golem is marked by Woe Atreus hits with deft strike for 16 damage. The golem is bloodied. Woe hits with Knockdown assault, dealing 5 damage and knocking it prone. The golem makes a counterattack as an immediate reaction, 1d20+10-2-2-2=23 on a natural 17, hits Woe for 1d10+4=8 damage, and Woe is dazed (save ends). :D Only one attack from Rain of Blows hits, for 7 damage. The vexing cloud stops the first one. The golem stands up and goes on a golem rampage. It goes W, W, NW, NW, S, W, NW, NW, moving through enemies squares, provoking OAs from Atreus, Kathalia, and Hacker. Woe can't make OAs now; he's dazed. Attacks are 1d20+10-2-2 vs. AC, and vs. Woe, Atreus, Kathalia, and Hacker, are: 15, 19, 24, 25. Man, I like this d20! IC should stay down more often! :) Woe is missed (despite CA, which I forgot, so it's really 17) and everyone else is hit. Damage is, to A, K, H: 7, 13, 11, respectively, and they're all dazed (save ends). (I forgot when I did this that it was marked by Woe, which gives another -2 to all those attacks that aren't against Woe. Luckily, they all hit anyway.) Zombie 3 charges Kathalia, 1d20+7+1=11 vs. AC, misses. Aww... The hexer sustains the cloud and moves it to be centered on F14, so all PCs are in it, as well as the golem and the remaining zombie. It fails to recharge stinging hex (1d6=4), and uses blinding hex on Kathalia, 1d20+7 vs Fort hits with an 18. Whoops, forgot CA from dazed, that's 20. Damage is 2d6+1=5, dropping her to -1. She's dying and blinded (save ends). The hexer moves forward and picks up Hacker's torch. Still need OAs from Hacker, Kathalia, and Atreus. [/sblock] [sblock=status and initiative] Woe [COLOR="yellow"]28/46[/COLOR] HP, 9/11 surges, dazed (se) [COLOR="Lime"]<== You're up[/COLOR] Kathalia [COLOR="red"]-1/36[/COLOR] HP, 8/9 surges, beast form, dazed (se), blinded (se), dying Atreus [COLOR="Yellow"]22/29[/COLOR] HP, 7/7 surges, dazed (se) Hacker [COLOR="yellow"]25/36[/COLOR] HP, 9/9 surges, dazed (se) [i]flesh golem [COLOR="Yellow"]83 damage[/COLOR], bloodied, Hacker's prey (TENT Hacker), -2 to attack rolls (TENT Kath), -2 to attack rolls (TENT Hacker), marked by Woe (TENT Woe)[/i] [s][i]zombie 1 dead[/i][/s] [s][i]zombie 2 dead[/i][/s] [i]zombie 3 undamaged[/i] [i]goblin hexer undamaged[/i] Zones active: [list] [*] Vexing cloud. Burst 3 on F14. Allies of the caster gain concealment in the area; enemies take -2 to attacks. [/list] Resources used:[list] [*] Woe: second wind, AP, rain of blows [*] Hacker: designate prey, Blunder, 1x Majestic Word, Dissonant Strain, AP [*] Hexer: stinging hex [*] Kathalia: Elven Accuracy, Darting Bite, Screaming Hide armor [/list] [/sblock] [sblock=map] [IMG]http://betahelix.net/pics/maps/closed_eye/cave04.png[/IMG] [/sblock] [/QUOTE]
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The Closed Eye, part II (DM: covaithe, Judge: garyh)
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