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The Clown
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<blockquote data-quote="yu gnomi" data-source="post: 4396255" data-attributes="member: 72965"><p>Regarding the Jester class, I think Clown and Jester are essentially the same concept. However, I know nothing about making Wikipedia entries so I post my ideas in forums. I want one or the other to be fleshed out because I believe 4ed deserves an uber- silly class.</p><p></p><p>I tried to post some utility power ideas the other day but gods of the internet denied me. Here is 2nd shot.</p><p> </p><p>Clown/Jester Utility powers:</p><p></p><p><u>Hide under Corpse</u> You may shift 1 square. If you occupy the same square as a corpse or unconscious enemy or ally, that is your size or larger, you are invisible. If the target corpse/unconscious being is your size, you may move up to 2 squares as a move action (bringing target corpse or being with you) and remain invisible. If you take any other actions, you lose invisibility as an immediate interrupt. </p><p></p><p><u>Whole new you</u> flavor text: <em>You rapidly assemble a skeletal framework from broken weapons, discarded tools, and bits of bone lying on the ground, tied together with bits of string in your pockets. By rapidly dressing it in a spare set of clothes along with a wig and a false nose, which you always keep handy (just in case), you create a reasonable facsimile of yourself.</em></p><p></p><p>Creates a facsimile of the clown in an adjacent square which provides a distraction to all foes, allowing the clown to use Stealth. Foes that still percieve the Clown and attempt to make ranged attacks targeting him, must make saving throws to avoid targeting facsimile. Clown can also push the facsimile, and it automatically provokes OA's whenever possible. If the facsimile sustains any damage, it falls apart at the start of the clown's next turn.</p></blockquote><p></p>
[QUOTE="yu gnomi, post: 4396255, member: 72965"] Regarding the Jester class, I think Clown and Jester are essentially the same concept. However, I know nothing about making Wikipedia entries so I post my ideas in forums. I want one or the other to be fleshed out because I believe 4ed deserves an uber- silly class. I tried to post some utility power ideas the other day but gods of the internet denied me. Here is 2nd shot. Clown/Jester Utility powers: [U]Hide under Corpse[/U] You may shift 1 square. If you occupy the same square as a corpse or unconscious enemy or ally, that is your size or larger, you are invisible. If the target corpse/unconscious being is your size, you may move up to 2 squares as a move action (bringing target corpse or being with you) and remain invisible. If you take any other actions, you lose invisibility as an immediate interrupt. [U]Whole new you[/U] flavor text: [I]You rapidly assemble a skeletal framework from broken weapons, discarded tools, and bits of bone lying on the ground, tied together with bits of string in your pockets. By rapidly dressing it in a spare set of clothes along with a wig and a false nose, which you always keep handy (just in case), you create a reasonable facsimile of yourself.[/I] Creates a facsimile of the clown in an adjacent square which provides a distraction to all foes, allowing the clown to use Stealth. Foes that still percieve the Clown and attempt to make ranged attacks targeting him, must make saving throws to avoid targeting facsimile. Clown can also push the facsimile, and it automatically provokes OA's whenever possible. If the facsimile sustains any damage, it falls apart at the start of the clown's next turn. [/QUOTE]
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