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<blockquote data-quote="Michael Morris" data-source="post: 1902222" data-attributes="member: 87"><p><em>"Those who fail to learn the lessons of history are doomed to repeat them."</em></p><p></p><p>The time: March - 1983. The young video game industry is flourishing, and Christmas sales of catridges surpass movie sales for the first time. Hundreds of manufacturers are churning out dozens of titles for Atari's 2600 VCS. Everything looks good. Yet, 1 year later - everything would be gone. All but a handful of the companies would crash and burn.</p><p></p><p>I seriously think d20 is on the verge of this problem. The parallel's are too numerous to ignore - and I'm not sure anyone can do anything about it. Like Atari before it - WotC excersizes no controls on who can and cannot make a game under the d20 label. Unlike Atari and to their credit WotC is at least producing a core product of passable to outright stellar quality with few to no outright bombs. And some of the bigger names of d20 are doing the same - Malhavoc, Green Ronin, and even Mongoose has finally upped their QC. Beyond them though the rest of the market is saturated to or beyond capacity.</p><p></p><p>There is a crash coming in my opinion folks. I think - or hope - that it won't be as far reaching or catastrophic as the video game crash of 1983. I do believe that we won't see half as many d20 publishers on the floor of Gencon 2005 as we did 2004 though - these things can happen that fast.</p><p></p><p>Just a late night observation. I hope I'm wrong, for the sake of a lot of folks and their dreams.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 1902222, member: 87"] [i]"Those who fail to learn the lessons of history are doomed to repeat them."[/i] The time: March - 1983. The young video game industry is flourishing, and Christmas sales of catridges surpass movie sales for the first time. Hundreds of manufacturers are churning out dozens of titles for Atari's 2600 VCS. Everything looks good. Yet, 1 year later - everything would be gone. All but a handful of the companies would crash and burn. I seriously think d20 is on the verge of this problem. The parallel's are too numerous to ignore - and I'm not sure anyone can do anything about it. Like Atari before it - WotC excersizes no controls on who can and cannot make a game under the d20 label. Unlike Atari and to their credit WotC is at least producing a core product of passable to outright stellar quality with few to no outright bombs. And some of the bigger names of d20 are doing the same - Malhavoc, Green Ronin, and even Mongoose has finally upped their QC. Beyond them though the rest of the market is saturated to or beyond capacity. There is a crash coming in my opinion folks. I think - or hope - that it won't be as far reaching or catastrophic as the video game crash of 1983. I do believe that we won't see half as many d20 publishers on the floor of Gencon 2005 as we did 2004 though - these things can happen that fast. Just a late night observation. I hope I'm wrong, for the sake of a lot of folks and their dreams. [/QUOTE]
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