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<blockquote data-quote="Wombat" data-source="post: 1703802" data-attributes="member: 8447"><p>Very interesting thoughts.</p><p></p><p>Since there are so many marauding monsters, the lives of the peasants must be even more fatalisitic than in European peasant communities -- "We can't control 'em, we aren't given the weapons, and they keep the magic locked up in the towns!" (Hmmm, might be some very serious resentment there...) Raids twice a day would lead to a grossly high mortality rate, a very low crop yield (constantly tramelling over the fields), and a general sense of doom, unless we are counting a single wolf as a "raid". Goblins and kobolds would be fairly commonly seen, at least.</p><p></p><p>This would suggest that the peasants are more seriously drilled as a militia than in a standard European community -- they would have to be able to drive off incursions on a more regular basis, thus the injunctions against peasants owning weapons would probably fall by the wayside. The weapons might not be stellar, but the number of spears around the scatter would be much larger than a European community of, say, 1400 AD.</p><p></p><p>Every peasant would have seen magic actually working, often publically. This would make for a very different attitude; of course this is already built into D&D, since there is no fear of witches, wizards, etc. Low level potions, while not everyday, are available and kept in store; this makes for safer medicine than anything practiced prior to the mid-19th century, so maybe that helps balance out life expectancy from the raiding.</p><p></p><p>Another question that arises is that of race -- are most of these communities monoracial? (e.g. all human, all dwarf, etc.) This would make the most sense if one were trying to maintain a viable community, as being the lone dwarf in a community would lead to a lot of loneliness. OTOH, we already see that humans and elves may intermarry, thus those sorts of communities would be at least somewhat common. Half-orcs, conversely, would probably come about mainly due to **hem hem** post-raid activities. But it appears that half-orcs breed oddly "true" (i.e. a half-orc and a half-orc produces a half-orc) if the species were to survive; barring that, orc males might be terrifically fertile or they are the major raiders. In any case, the place of the half-orc in these socieities would be miserable and desperate.</p><p></p><p>**whew** lot of ideas here! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'll try to think of some more later.</p></blockquote><p></p>
[QUOTE="Wombat, post: 1703802, member: 8447"] Very interesting thoughts. Since there are so many marauding monsters, the lives of the peasants must be even more fatalisitic than in European peasant communities -- "We can't control 'em, we aren't given the weapons, and they keep the magic locked up in the towns!" (Hmmm, might be some very serious resentment there...) Raids twice a day would lead to a grossly high mortality rate, a very low crop yield (constantly tramelling over the fields), and a general sense of doom, unless we are counting a single wolf as a "raid". Goblins and kobolds would be fairly commonly seen, at least. This would suggest that the peasants are more seriously drilled as a militia than in a standard European community -- they would have to be able to drive off incursions on a more regular basis, thus the injunctions against peasants owning weapons would probably fall by the wayside. The weapons might not be stellar, but the number of spears around the scatter would be much larger than a European community of, say, 1400 AD. Every peasant would have seen magic actually working, often publically. This would make for a very different attitude; of course this is already built into D&D, since there is no fear of witches, wizards, etc. Low level potions, while not everyday, are available and kept in store; this makes for safer medicine than anything practiced prior to the mid-19th century, so maybe that helps balance out life expectancy from the raiding. Another question that arises is that of race -- are most of these communities monoracial? (e.g. all human, all dwarf, etc.) This would make the most sense if one were trying to maintain a viable community, as being the lone dwarf in a community would lead to a lot of loneliness. OTOH, we already see that humans and elves may intermarry, thus those sorts of communities would be at least somewhat common. Half-orcs, conversely, would probably come about mainly due to **hem hem** post-raid activities. But it appears that half-orcs breed oddly "true" (i.e. a half-orc and a half-orc produces a half-orc) if the species were to survive; barring that, orc males might be terrifically fertile or they are the major raiders. In any case, the place of the half-orc in these socieities would be miserable and desperate. **whew** lot of ideas here! :) I'll try to think of some more later. [/QUOTE]
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