Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Archive-threads
The Common Commoner
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 1705275" data-attributes="member: 3146"><p>Someone else mentioned that there is a big difference between where you live and where you travel to. That has an impact on this contention as well:</p><p></p><p></p><p></p><p>Half the world does not have access to 2nd level spells <em>in the town where they live</em>. However, half the world does. And since it is not at all uncommon for villages to be a half-day's travel apart, you will probably find that most of the world knows where one might find 2nd level spells--maybe even 3rd level spells. So, I would expect that your average aristocrat (who represents what in this case? Obviously not landed nobility if there's a significant number in every village; perhaps the "aristocrats" are the wealthy farm-owners who have slaves or peasants toiling in their fields) may, at times when someone in his family is sick, make a pilgrimage to a nearby town where there is a priest or adept who can cast Remove Disease. Similarly, in the town unfortunate enough not to have a proper cleric, odds are good that there <em>is</em> one who lives in the next village over and who may ride through town once a week on Godsday to teach the tenets of St. Cuthbert and cure the local militia. And when a militia member is wounded in the middle of the night in a skirmish with the goblin raiders, they stabilize him, pack him on a wagon and dispatch the wagon with guards to the neighboring village as soon as possible lest he die before the priest comes to town. (That would actually provide a good adventure hook for 1st level characters as long as there were no clerics in the party).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1705275, member: 3146"] Someone else mentioned that there is a big difference between where you live and where you travel to. That has an impact on this contention as well: Half the world does not have access to 2nd level spells [i]in the town where they live[/i]. However, half the world does. And since it is not at all uncommon for villages to be a half-day's travel apart, you will probably find that most of the world knows where one might find 2nd level spells--maybe even 3rd level spells. So, I would expect that your average aristocrat (who represents what in this case? Obviously not landed nobility if there's a significant number in every village; perhaps the "aristocrats" are the wealthy farm-owners who have slaves or peasants toiling in their fields) may, at times when someone in his family is sick, make a pilgrimage to a nearby town where there is a priest or adept who can cast Remove Disease. Similarly, in the town unfortunate enough not to have a proper cleric, odds are good that there [i]is[/i] one who lives in the next village over and who may ride through town once a week on Godsday to teach the tenets of St. Cuthbert and cure the local militia. And when a militia member is wounded in the middle of the night in a skirmish with the goblin raiders, they stabilize him, pack him on a wagon and dispatch the wagon with guards to the neighboring village as soon as possible lest he die before the priest comes to town. (That would actually provide a good adventure hook for 1st level characters as long as there were no clerics in the party). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
The Common Commoner
Top