Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Archive-threads
The Common Commoner
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbra" data-source="post: 1705900" data-attributes="member: 17086"><p>A few points:</p><p></p><p>Payment for spells cast need not be in gold (cash) but in goods and services that can be provided for over time. Borm the dairy farmer provides the local cleric with cheese every week for saving his wife; little Onka comes and cleans the shrine; etc.</p><p></p><p>The deity involved is crucial to how the cleric interacts with the village but any deity would want their representative to get involved in the community in ways which spread the faith and promote the deities causes. For any good deity, this would be helping the people in times of need or helping people to help themselves.</p><p></p><p>Non-magical healing is available and the village will have many 'experts' with home remedies and a little healing skill. Indeed, the cleric may be active in promoting these skills so the villages are self reliant and useful when a large emergency takes place.</p><p></p><p>The cleric will also have visitors - higher level clerics and other church personages, representatives of various powers that be.</p><p></p><p> </p><p></p><p>Or have a powerful protector regularly patrol the area.</p><p></p><p>Also, the DMG figures are for people who live in the town and doesn't take into account transients. Adventuring parties will be passing through (your groups is) and the village urchins watch in awe as flaming arrows shoot from the rangers bow as he practices one afternoon. The merchant caravan from gnome community in the nearby hills visits monthly with their prestidigitation performances. The fantasy news service (bards) regularly drops by. Etc.</p><p></p><p>Even if magic is not seen directly by every villager every day, the farmer who saw the Lord's Patrol blast the giant beetle out of existence will be telling the story in the local pub for the rest of his life.</p><p></p><p>Finally, the DMG provides averages. It doesn't account for the semi retired sorceror who has comeback to her family's home for the twilight of her life and can toss out a 5th level spell or three if she needs to.</p><p></p><p>I think the common commoner has had a lot less experience than the PC's but I think they have had a lot more than is being suggested.</p><p></p><p>In regards to the encounters taking place twice per day. That's encounters scaled to the PC's. Any good DM will have encounters of appropriate EL's. The farmer's wife deals with the fox in the hen house, etc.</p></blockquote><p></p>
[QUOTE="Umbra, post: 1705900, member: 17086"] A few points: Payment for spells cast need not be in gold (cash) but in goods and services that can be provided for over time. Borm the dairy farmer provides the local cleric with cheese every week for saving his wife; little Onka comes and cleans the shrine; etc. The deity involved is crucial to how the cleric interacts with the village but any deity would want their representative to get involved in the community in ways which spread the faith and promote the deities causes. For any good deity, this would be helping the people in times of need or helping people to help themselves. Non-magical healing is available and the village will have many 'experts' with home remedies and a little healing skill. Indeed, the cleric may be active in promoting these skills so the villages are self reliant and useful when a large emergency takes place. The cleric will also have visitors - higher level clerics and other church personages, representatives of various powers that be. Or have a powerful protector regularly patrol the area. Also, the DMG figures are for people who live in the town and doesn't take into account transients. Adventuring parties will be passing through (your groups is) and the village urchins watch in awe as flaming arrows shoot from the rangers bow as he practices one afternoon. The merchant caravan from gnome community in the nearby hills visits monthly with their prestidigitation performances. The fantasy news service (bards) regularly drops by. Etc. Even if magic is not seen directly by every villager every day, the farmer who saw the Lord's Patrol blast the giant beetle out of existence will be telling the story in the local pub for the rest of his life. Finally, the DMG provides averages. It doesn't account for the semi retired sorceror who has comeback to her family's home for the twilight of her life and can toss out a 5th level spell or three if she needs to. I think the common commoner has had a lot less experience than the PC's but I think they have had a lot more than is being suggested. In regards to the encounters taking place twice per day. That's encounters scaled to the PC's. Any good DM will have encounters of appropriate EL's. The farmer's wife deals with the fox in the hen house, etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
The Common Commoner
Top