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<blockquote data-quote="Goblyns Hoard" data-source="post: 1706131" data-attributes="member: 19970"><p>No the god doesn't want dependence on one man, but does want a flock (again assuming a good deity here) so is going to mandate that his/her magic is used for the benefit of that flock. No the cleric won't drain himself every night, but he's also not likely to hold back every night. Remember this cleric has direct access to a god, he has truly "seen the light" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> and spends his life in the constant worship and service of his chosen deity... why on earth would he not drain himself to further his deity's goals - afterall he will be rewarded on the Planes. No not every day... but enough of them that most commoners within his parish will have had the benefit of his abilities. And as jmucchiello pointed out - mass once a week is a modern phenomenon... and also a Christian one... In a world where gods palpably exist, and with 20 deities, mass should be a lot more frequent.</p><p></p><p>You're point on evil town leaders is well taken, and yes the cleric will use his magic for emergencies and won't squander it on twisted ankles, broken arms, etc. Instead he will use it on child birth, serious farming accidents, and the really big killer - disease. I can't see any cleric saying no to such an emergency because - well the goblins might raid tonight and one of the soldiers could die - when he's faced with someone dying right in front of them. Just as doctor's won't refuse to use their medicine cause 'something worse could turn up in a minute'.</p><p></p><p>And I'm still not comfortable with this 2 attacks per day theory of yours. I realise that it's well founded on the basis of the rule books, but I don't think that it is a realistic interpretation of what the average village would face. I guess that is something that will depend on your world... If you've got high monster levels then yes this is possible, but only really probable on the fringes of your kingdom. Your average commoner that lives in an area that has been cultivated for years and is 'in the middle' of the country with less wild lands around for monsters to nest in, orcs to camp in etc. is going to have a much easier time... they just won't face your 2 attacks per day. By comparison your frontier area village very probably could face two encounters a day but in exchange the population is going to very quickly become more experienced, including your cleric (XP for keeping people alive may not be mandated in the rule books but is certainly valid IMO). So your healing goes up in power as well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Goblyns Hoard, post: 1706131, member: 19970"] No the god doesn't want dependence on one man, but does want a flock (again assuming a good deity here) so is going to mandate that his/her magic is used for the benefit of that flock. No the cleric won't drain himself every night, but he's also not likely to hold back every night. Remember this cleric has direct access to a god, he has truly "seen the light" :cool: and spends his life in the constant worship and service of his chosen deity... why on earth would he not drain himself to further his deity's goals - afterall he will be rewarded on the Planes. No not every day... but enough of them that most commoners within his parish will have had the benefit of his abilities. And as jmucchiello pointed out - mass once a week is a modern phenomenon... and also a Christian one... In a world where gods palpably exist, and with 20 deities, mass should be a lot more frequent. You're point on evil town leaders is well taken, and yes the cleric will use his magic for emergencies and won't squander it on twisted ankles, broken arms, etc. Instead he will use it on child birth, serious farming accidents, and the really big killer - disease. I can't see any cleric saying no to such an emergency because - well the goblins might raid tonight and one of the soldiers could die - when he's faced with someone dying right in front of them. Just as doctor's won't refuse to use their medicine cause 'something worse could turn up in a minute'. And I'm still not comfortable with this 2 attacks per day theory of yours. I realise that it's well founded on the basis of the rule books, but I don't think that it is a realistic interpretation of what the average village would face. I guess that is something that will depend on your world... If you've got high monster levels then yes this is possible, but only really probable on the fringes of your kingdom. Your average commoner that lives in an area that has been cultivated for years and is 'in the middle' of the country with less wild lands around for monsters to nest in, orcs to camp in etc. is going to have a much easier time... they just won't face your 2 attacks per day. By comparison your frontier area village very probably could face two encounters a day but in exchange the population is going to very quickly become more experienced, including your cleric (XP for keeping people alive may not be mandated in the rule books but is certainly valid IMO). So your healing goes up in power as well. ;) [/QUOTE]
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