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<blockquote data-quote="Dannyalcatraz" data-source="post: 1708450" data-attributes="member: 19675"><p>Harry Turtledove has an epic series (The Darkness books) in which the amount of high-level magic is less than rarer than the typical D&D campaign. However, the amount of low- to mid-level magic is MUCH higher than D&D standard.</p><p></p><p>Imagine, as he did, a world in which the equivalent of WWII was fought with magic and mythic beasts instead of bombs and airplanes.</p><p></p><p>Instead of single mages flinging fireballs, large groups of mages cooperate to sacrifice people to release a wave of pure magical destructive energy.</p><p></p><p>Instead of footmen being equipped with crossbows or longbows, etc., they have "Sticks" that fire magical bolts of energy.</p><p></p><p>And even so, the average person cannot do major magic. In fact, the simple magic of D&D's "Change Self" is lost, only to be rediscovered by accident, and "Mending" and similar spells, while commonplace, is about as sophisticated as things get for the average craftsman...and is used sparingly, for special jobs.</p><p></p><p>Yet it is possible to buy a "still" box, a box in which time passes VERY slowly- used for both medical and food storage purposes.</p><p></p><p>Pervasiveness and knowlege of magic depends on how your world is designed.</p><p></p><p>But the knowlege of the practice of magic and a commoner's knowledge of magic would be 2 different things indeed.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 1708450, member: 19675"] Harry Turtledove has an epic series (The Darkness books) in which the amount of high-level magic is less than rarer than the typical D&D campaign. However, the amount of low- to mid-level magic is MUCH higher than D&D standard. Imagine, as he did, a world in which the equivalent of WWII was fought with magic and mythic beasts instead of bombs and airplanes. Instead of single mages flinging fireballs, large groups of mages cooperate to sacrifice people to release a wave of pure magical destructive energy. Instead of footmen being equipped with crossbows or longbows, etc., they have "Sticks" that fire magical bolts of energy. And even so, the average person cannot do major magic. In fact, the simple magic of D&D's "Change Self" is lost, only to be rediscovered by accident, and "Mending" and similar spells, while commonplace, is about as sophisticated as things get for the average craftsman...and is used sparingly, for special jobs. Yet it is possible to buy a "still" box, a box in which time passes VERY slowly- used for both medical and food storage purposes. Pervasiveness and knowlege of magic depends on how your world is designed. But the knowlege of the practice of magic and a commoner's knowledge of magic would be 2 different things indeed. [/QUOTE]
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