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<blockquote data-quote="I'm A Banana" data-source="post: 1711881" data-attributes="member: 2067"><p>Says who? So chopping down a tree takes time, whereas spellcasting doesn't, I'll give you that. But in that one instance, casting a spell could be just as draining as cutting down a tree.</p><p> </p><p>Similarly, anyone could swing around a greatsword all day, at no penalty. And there's NO REASON they can't. It even takes as much time as casting a spell. But swinging around a 6-foot hunk of sharpened metal takes time and effort, just like casting a spell. In fact, because casting a spell can be done less, one could say that it takes *more* effort, and the reason they *can't* cast more is because if they did, then they *would* experience mechanical penalties.</p><p> </p><p>In my mind, something you only have the mental ability to do once per day is going to obliterate your body and mind so much so that it requires rest to heal. That's not effortless. That's considerably *more* effort than the time would indicate.</p><p> </p><p>I use this rule too, and I'd encourage those who use disease instead of monsters as the mitigating factor to do so, lest <em>cure disease</em> makes the first cleric with it into a saint. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p> </p><p>In any situation in D&D (exept maybe skill checks) there is a 5% chance of collossall, lucky success, and a 5% chance of collossall, unlucky fate. With how many millions of people in the world, how often do you think that 5% chance comes up daily? We have the Darwin Awards. We have that guy who cut off his own arm to save his life. These aren't <em>impossible</em> for low-level mooks, but they are rare, special, and significant...just like the shark-wrestler and the scottish regiment. </p><p> </p><p>Certainly it's a matter of taste and there's no way either of us can be proven to be right. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But I generally veiw the entire world around us as 1st levelers in D&D terms...I don't personally know many folks who could survive getting a six foot hunk of metal embedded in their face, and those that do...well, they got lucky. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1711881, member: 2067"] Says who? So chopping down a tree takes time, whereas spellcasting doesn't, I'll give you that. But in that one instance, casting a spell could be just as draining as cutting down a tree. Similarly, anyone could swing around a greatsword all day, at no penalty. And there's NO REASON they can't. It even takes as much time as casting a spell. But swinging around a 6-foot hunk of sharpened metal takes time and effort, just like casting a spell. In fact, because casting a spell can be done less, one could say that it takes *more* effort, and the reason they *can't* cast more is because if they did, then they *would* experience mechanical penalties. In my mind, something you only have the mental ability to do once per day is going to obliterate your body and mind so much so that it requires rest to heal. That's not effortless. That's considerably *more* effort than the time would indicate. I use this rule too, and I'd encourage those who use disease instead of monsters as the mitigating factor to do so, lest [i]cure disease[/i] makes the first cleric with it into a saint. ;) In any situation in D&D (exept maybe skill checks) there is a 5% chance of collossall, lucky success, and a 5% chance of collossall, unlucky fate. With how many millions of people in the world, how often do you think that 5% chance comes up daily? We have the Darwin Awards. We have that guy who cut off his own arm to save his life. These aren't [i]impossible[/i] for low-level mooks, but they are rare, special, and significant...just like the shark-wrestler and the scottish regiment. Certainly it's a matter of taste and there's no way either of us can be proven to be right. ;) But I generally veiw the entire world around us as 1st levelers in D&D terms...I don't personally know many folks who could survive getting a six foot hunk of metal embedded in their face, and those that do...well, they got lucky. :) [/QUOTE]
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