Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Common tongue
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bmcdaniel" data-source="post: 850645" data-attributes="member: 1772"><p><strong>House Rule</strong></p><p></p><p>Following are house rules re languages for a campaign set in mythological Greece. Designed to simulate varying levels of fluency, but still allow people to pick up languages fairly easily. Note that unlike standard D&D, it is quite easy to be illiterate under these rules.</p><p></p><p></p><p>Speak Languages: Speak Language is a family of skills (like Craft) with a specific skill in each language, i.e. Speak Language (Greek) is a different skill than Speak Language (Sylvan). Native languages are always considered class skills; other languages are cross-class (except for Bards and Priests for whom all languages are class skills). </p><p></p><p>1 rank – beginner’s fluency.</p><p>2 rank – normal speaking fluency.</p><p>3 rank – literacy and improved fluency.</p><p>5 rank – +2 synergy bonus to Diplomacy and Perform (Oratory) in that language.</p><p></p><p>Cultural Greeks start with 2 ranks in Greek (aka Common); others start with 2 ranks in their native language and 1 rank in Greek. At character creation, characters get an additional skill point per Intelligence bonus exclusively to put in languages. Starting priests and wizards get an additional 2 ranks to spend on languages.</p><p></p><p>Common human languages include Greek, Phoenician, Egyptian, and Babylonian; rarer human languages include Amazon, Celtic, Etrurian, Thracian, and Scythian. Nonhuman languages include Sylvan, Centaur, Minotaur and Goblin.</p></blockquote><p></p>
[QUOTE="bmcdaniel, post: 850645, member: 1772"] [b]House Rule[/b] Following are house rules re languages for a campaign set in mythological Greece. Designed to simulate varying levels of fluency, but still allow people to pick up languages fairly easily. Note that unlike standard D&D, it is quite easy to be illiterate under these rules. Speak Languages: Speak Language is a family of skills (like Craft) with a specific skill in each language, i.e. Speak Language (Greek) is a different skill than Speak Language (Sylvan). Native languages are always considered class skills; other languages are cross-class (except for Bards and Priests for whom all languages are class skills). 1 rank – beginner’s fluency. 2 rank – normal speaking fluency. 3 rank – literacy and improved fluency. 5 rank – +2 synergy bonus to Diplomacy and Perform (Oratory) in that language. Cultural Greeks start with 2 ranks in Greek (aka Common); others start with 2 ranks in their native language and 1 rank in Greek. At character creation, characters get an additional skill point per Intelligence bonus exclusively to put in languages. Starting priests and wizards get an additional 2 ranks to spend on languages. Common human languages include Greek, Phoenician, Egyptian, and Babylonian; rarer human languages include Amazon, Celtic, Etrurian, Thracian, and Scythian. Nonhuman languages include Sylvan, Centaur, Minotaur and Goblin. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Common tongue
Top