Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Confessor.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scion9" data-source="post: 4770390" data-attributes="member: 83262"><p>I was thinking of a similar class based off of the Confessor, but probably on the adversary end rather than for the player's (but who knows, for future campaigns that could change). Even more so I'm interested in replicating a Mord-Sith or some kind of 'mage slayer' that makes heavy use of reactions and interrupts against magic users, but that is another topic.</p><p></p><p>I think Confession should be a daily power, which means you could balance it around being Melee 1 vs Reflex instead of AC. The ability could alternatively be a grab attack that requires you to maintain it until your next turn to Confess someone. Kahlan gets her powers back in a few hours, not five minutes (more than a short rest, less than an extended one) and she is supposed to be the most powerful of the Confessors. Both the book (when relfecting about her 'sister', Denee) and the show cite examples about other Confessors being weaker and taking a day to regain the use of their power, so those characters might be better benchmarks when designing.</p><p></p><p>There is of course the power element as well. In the source material Confession is basically permanent and irrevocable, which doesn't work well with either an Encounter power, or even 4e's somewhat implicit concept that almost all effects end at the end of an encounter, but I don't really see a way around that.</p><p></p><p>There the Con Dar, "Blood Rage", that allowed Confessors to lash out with magical attacks as well as 'Confessing' with a look and no recovery time necessary. It was also only allowed to be used in defense of a friend, so perhaps an Immediate Reaction ability to an ally being reduced to 0 hit points?</p><p></p><p><a href="http://sot.wikia.com/wiki/Confessor" target="_blank">Here is</a> the Sword of Truth wiki article related to Confessors which might be of help. Contains spoilers obviously, so read at your own risk.</p><p></p><p>Despite any of the work already done here on the class, I think a Leader designed along similar lines of the Bard would be a better fit for Confessor Lore for a full fledged class. Kahlan specifically was a wandering judge, diplomat, spiritual leader, et cetera. The Bardic niche of being versatile and knowledgeable across a broad spectrum of abilities would work well for the Confessor that stuck closely with the source material as well.</p><p></p><p>You could probably also work Confessor into a feat 'path' and Paragon Path, similar to the Student of the Plague from Forgotten Realms, or the smaller ones that have been appearing in Dragon Magazine for fighting styles (Chain Fighter, Bravo, et cetera). Kahlan specifically could be a Ranger or Rogue (the latter already having a solid reason to wield daggers) with Confessor feats. Considering the identity of 'Confessor' is built upon a single ability more or less this might be a better option than going through all of the work in creating an entire class.</p></blockquote><p></p>
[QUOTE="Scion9, post: 4770390, member: 83262"] I was thinking of a similar class based off of the Confessor, but probably on the adversary end rather than for the player's (but who knows, for future campaigns that could change). Even more so I'm interested in replicating a Mord-Sith or some kind of 'mage slayer' that makes heavy use of reactions and interrupts against magic users, but that is another topic. I think Confession should be a daily power, which means you could balance it around being Melee 1 vs Reflex instead of AC. The ability could alternatively be a grab attack that requires you to maintain it until your next turn to Confess someone. Kahlan gets her powers back in a few hours, not five minutes (more than a short rest, less than an extended one) and she is supposed to be the most powerful of the Confessors. Both the book (when relfecting about her 'sister', Denee) and the show cite examples about other Confessors being weaker and taking a day to regain the use of their power, so those characters might be better benchmarks when designing. There is of course the power element as well. In the source material Confession is basically permanent and irrevocable, which doesn't work well with either an Encounter power, or even 4e's somewhat implicit concept that almost all effects end at the end of an encounter, but I don't really see a way around that. There the Con Dar, "Blood Rage", that allowed Confessors to lash out with magical attacks as well as 'Confessing' with a look and no recovery time necessary. It was also only allowed to be used in defense of a friend, so perhaps an Immediate Reaction ability to an ally being reduced to 0 hit points? [URL="http://sot.wikia.com/wiki/Confessor"]Here is[/URL] the Sword of Truth wiki article related to Confessors which might be of help. Contains spoilers obviously, so read at your own risk. Despite any of the work already done here on the class, I think a Leader designed along similar lines of the Bard would be a better fit for Confessor Lore for a full fledged class. Kahlan specifically was a wandering judge, diplomat, spiritual leader, et cetera. The Bardic niche of being versatile and knowledgeable across a broad spectrum of abilities would work well for the Confessor that stuck closely with the source material as well. You could probably also work Confessor into a feat 'path' and Paragon Path, similar to the Student of the Plague from Forgotten Realms, or the smaller ones that have been appearing in Dragon Magazine for fighting styles (Chain Fighter, Bravo, et cetera). Kahlan specifically could be a Ranger or Rogue (the latter already having a solid reason to wield daggers) with Confessor feats. Considering the identity of 'Confessor' is built upon a single ability more or less this might be a better option than going through all of the work in creating an entire class. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Confessor.
Top