Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Contagion Spell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 6615234" data-attributes="member: 58197"><p>Yeah, I've gone back and forth, but in the end I think <em>contagion</em> should just be completely rewritten, as a plot spell rather than a combat spell. Something like this:</p><p></p><p><strong>CONTAGION</strong></p><p><strong>5th-Level Necromancy</strong></p><p><strong>Casting Time:</strong> 1 action</p><p><strong>Range:</strong> Touch</p><p><strong>Components:</strong> V, S, M (a black sapphire worth 1,000 gp; see below)</p><p><strong>Duration:</strong> Until cured</p><p></p><p>When you cast this spell, the creature you touch must make a Constitution save or be afflicted with a deadly plague. The disease incubates for 24 hours, after which the victim becomes infectious. Symptoms begin after 48 hours, and include fever, coughing, and distinctive bruising under the eyes and on the lips. Upon developing symptoms and every 24 hours thereafter, the victim must make a Constitution save or have his or her maximum hit points reduced by 5. Three successful saves (not necessarily consecutive) end the disease, and the victim can regain the lost hit points normally.</p><p></p><p>Anyone who spends at least 1 minute within 15 feet of the original victim, or who touches the original victim, must make a Constitution save or become infected. The disease then follows the same course, except that secondary victims can't spread the disease further. Those who successfully save are immune to this <em>contagion</em>. The sapphire used as a material component becomes hot to the touch and remains so as long as there is at least one infected person. If the sapphire is destroyed, all victims recover instantly.</p><p></p><p>At the DM's option, <em>contagion</em> may be used to produce other diseases.</p><p></p><p><strong>At Higher Levels.</strong> When you cast this spell using a higher-level spell slot, secondary victims can also spread the disease. If you use a 6th-level slot, the disease can go two "jumps" from the original victim instead of one. If you use a 7th-level slot, the disease can make three jumps. If you use an 8th-level slot, it can make five jumps. If you use a 9th-level slot, the disease can spread without limit.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6615234, member: 58197"] Yeah, I've gone back and forth, but in the end I think [I]contagion[/I] should just be completely rewritten, as a plot spell rather than a combat spell. Something like this: [B]CONTAGION[/B] [B]5th-Level Necromancy[/B] [B]Casting Time:[/B] 1 action [B]Range:[/B] Touch [B]Components:[/B] V, S, M (a black sapphire worth 1,000 gp; see below) [B]Duration:[/B] Until cured When you cast this spell, the creature you touch must make a Constitution save or be afflicted with a deadly plague. The disease incubates for 24 hours, after which the victim becomes infectious. Symptoms begin after 48 hours, and include fever, coughing, and distinctive bruising under the eyes and on the lips. Upon developing symptoms and every 24 hours thereafter, the victim must make a Constitution save or have his or her maximum hit points reduced by 5. Three successful saves (not necessarily consecutive) end the disease, and the victim can regain the lost hit points normally. Anyone who spends at least 1 minute within 15 feet of the original victim, or who touches the original victim, must make a Constitution save or become infected. The disease then follows the same course, except that secondary victims can't spread the disease further. Those who successfully save are immune to this [I]contagion[/I]. The sapphire used as a material component becomes hot to the touch and remains so as long as there is at least one infected person. If the sapphire is destroyed, all victims recover instantly. At the DM's option, [I]contagion[/I] may be used to produce other diseases. [B]At Higher Levels.[/B] When you cast this spell using a higher-level spell slot, secondary victims can also spread the disease. If you use a 6th-level slot, the disease can go two "jumps" from the original victim instead of one. If you use a 7th-level slot, the disease can make three jumps. If you use an 8th-level slot, it can make five jumps. If you use a 9th-level slot, the disease can spread without limit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Contagion Spell
Top