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The Cooking Skill - Help Me Come Up With A Balanced Way To Use This
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<blockquote data-quote="Dross" data-source="post: 4843086" data-attributes="member: 33802"><p>Lets see, some general some specific (It is just that a lot of the potential benefits are not strait "+" bonuses):</p><p></p><p>Lessen the chance for wondering monsters (less smoke and smell of freshly cooked food, less flame visible from a distance).</p><p></p><p>Increase the amount of food foraging provides or have a week's trail rations last a day longer.</p><p></p><p>Use it instead of an appraise check for fine food, wine etc. Or for determining what that hunk of meat actually is, human or horse!</p><p></p><p>Suggest offering to help cook when they encounter other groups, in camps, at inns etc. Slightly cheaper meal and accommodation costs. And never sneeze at the opportunity to have the other cooks or waiting staff as gossipers. As an aside, if they are the party to do so, he can then start to spread rumors himself. Or hide poison in food, or cook poison so that someone gets sick (if magical healing is not so prevalent that this wouldn't work, or the cleric could then be the hero and cure the sick person <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />).</p><p></p><p>Having lots of people around to feed, how do you do that without tainting the food except with the proper food prep?</p><p></p><p>Have some important info hidden in a recipe. </p><p></p><p>Lessen the effects of forced marches. Help the tending to mounts etc and they could have the bonuses suggested.</p><p></p><p>Any obvious aid another action concerning food, such as diplomacy (these people only eat horse meat), survival (as above), heal (long term care, is light duties), gather info (gossipers), maybe search (that oven would never cook anything properly).</p><p></p><p>As ways to try and fool things that have scent (an extra couple of rounds or a higher DC for tracking).</p></blockquote><p></p>
[QUOTE="Dross, post: 4843086, member: 33802"] Lets see, some general some specific (It is just that a lot of the potential benefits are not strait "+" bonuses): Lessen the chance for wondering monsters (less smoke and smell of freshly cooked food, less flame visible from a distance). Increase the amount of food foraging provides or have a week's trail rations last a day longer. Use it instead of an appraise check for fine food, wine etc. Or for determining what that hunk of meat actually is, human or horse! Suggest offering to help cook when they encounter other groups, in camps, at inns etc. Slightly cheaper meal and accommodation costs. And never sneeze at the opportunity to have the other cooks or waiting staff as gossipers. As an aside, if they are the party to do so, he can then start to spread rumors himself. Or hide poison in food, or cook poison so that someone gets sick (if magical healing is not so prevalent that this wouldn't work, or the cleric could then be the hero and cure the sick person :]). Having lots of people around to feed, how do you do that without tainting the food except with the proper food prep? Have some important info hidden in a recipe. Lessen the effects of forced marches. Help the tending to mounts etc and they could have the bonuses suggested. Any obvious aid another action concerning food, such as diplomacy (these people only eat horse meat), survival (as above), heal (long term care, is light duties), gather info (gossipers), maybe search (that oven would never cook anything properly). As ways to try and fool things that have scent (an extra couple of rounds or a higher DC for tracking). [/QUOTE]
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The Cooking Skill - Help Me Come Up With A Balanced Way To Use This
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