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General Tabletop Discussion
*Dungeons & Dragons
The core issue of the martial/caster gap is just the fundamental design of d20 fantasy casters.
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<blockquote data-quote="DEFCON 1" data-source="post: 9164108" data-attributes="member: 7006"><p>Is it that they don't have "balance problems" or rather they don't have balance problems that are worth the time, energy, design, and creativity changes it would take to fix them?</p><p></p><p>We might think that yeah, a 20th level Wizard would most likely wipe the floor with a 20th level Fighter... but does that sort of unbalance happen or matter so much at so many tables that it's worth spending all the time and design space to change how the game works at a fundamental enough level to "fix" the problem? If only 1 out of every 50,000 tables truly experience the issue and have it actually be an untenable situation for their game that they are unable to work around... is it worth screwing up everyone else's experience to try and repair the situation? More often than not, the answer is no.</p><p></p><p>And it's no different than any other rules complaint in the game. If the Ranger's "can never get lost except by magical means" ability from Natural Explorer doesn't affect 99,999 out of 100,000 tables for whatever reason, but completely destroys the gaming experience for that 1 remaining table because getting lost is the most important and prominent story hook that DM uses for their games... WotC is not going to spend their time fixing it just to solve that 1 table's issue (at least not until they have a new book, such as the 5E24 PHB to possibly do it and see it printed.)</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9164108, member: 7006"] Is it that they don't have "balance problems" or rather they don't have balance problems that are worth the time, energy, design, and creativity changes it would take to fix them? We might think that yeah, a 20th level Wizard would most likely wipe the floor with a 20th level Fighter... but does that sort of unbalance happen or matter so much at so many tables that it's worth spending all the time and design space to change how the game works at a fundamental enough level to "fix" the problem? If only 1 out of every 50,000 tables truly experience the issue and have it actually be an untenable situation for their game that they are unable to work around... is it worth screwing up everyone else's experience to try and repair the situation? More often than not, the answer is no. And it's no different than any other rules complaint in the game. If the Ranger's "can never get lost except by magical means" ability from Natural Explorer doesn't affect 99,999 out of 100,000 tables for whatever reason, but completely destroys the gaming experience for that 1 remaining table because getting lost is the most important and prominent story hook that DM uses for their games... WotC is not going to spend their time fixing it just to solve that 1 table's issue (at least not until they have a new book, such as the 5E24 PHB to possibly do it and see it printed.) [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
The core issue of the martial/caster gap is just the fundamental design of d20 fantasy casters.
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