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General Tabletop Discussion
*Dungeons & Dragons
The core issue of the martial/caster gap is just the fundamental design of d20 fantasy casters.
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<blockquote data-quote="Tony Vargas" data-source="post: 9164173" data-attributes="member: 996"><p>The "balance problems" in question were worth fighting the edition war, re-designing basic classes after only two years, discontinuing the current edition after only 2 more, two years of no new product spent developing & public playtesting, and a whole new edition - to <em>bring back. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /> </em></p><p>And there's no arguing with results, it was absolutely the right business decision to restore the "Martial/Caster Gap" (and natural language and DM Empowerment), it saved the community, and thus IP, from the toxicity of the edition war, and ushered in a new golden age of revenue growth.</p><p></p><p>TBF, this is the kind of argument that can easily be made from either side of an issue. "There shouldn't be psionics, if you want 'em you can add 'em" "There should be psionics, if you don't want 'em, you should ban 'em" "Wizards should just be better than fighters, if you want balance, impose it yourself" "Fighters should be able to leap across the room and cut wizards in half before they can cast a spell like Conan, if you want balance, impose it yourself." </p><p>Same with "but WotC <s>ninjas</s>pinkertons won't steal your books" or "I never have this problem, you're just doin' it wrong" </p><p></p><p>WotC is like any other subsidiary of a big corporation, it makes decisions based on the bottom line, maximizing revenue, while avoiding legal/PR problems. See the most recent OGL fiasco. </p><p></p><p>Speaking of, 4 out of the 5 nominal editions (honestly, there's more like 8) are readily clone-able via OGL resources, so 'pure artists' can take up those on their own time and create idealized versions not sullied by the vicissitudes of business. FWIW, if you want OSR or 3.5+ or alt.5e, they're out there, legally.</p><p></p><p></p><p>Ultimately, any solution that is not just "buff fighters" is going to end up reducing power or placing restrictions on casters, and that will upset some of those who play casters just for the power. And, even the option that balances the game without touching caster power would run into Syndrome Syndrome, with casters no longer feeling powerful, because non-casters are now just as powerful.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 9164173, member: 996"] The "balance problems" in question were worth fighting the edition war, re-designing basic classes after only two years, discontinuing the current edition after only 2 more, two years of no new product spent developing & public playtesting, and a whole new edition - to [I]bring back. 🤷♂️ [/I] And there's no arguing with results, it was absolutely the right business decision to restore the "Martial/Caster Gap" (and natural language and DM Empowerment), it saved the community, and thus IP, from the toxicity of the edition war, and ushered in a new golden age of revenue growth. TBF, this is the kind of argument that can easily be made from either side of an issue. "There shouldn't be psionics, if you want 'em you can add 'em" "There should be psionics, if you don't want 'em, you should ban 'em" "Wizards should just be better than fighters, if you want balance, impose it yourself" "Fighters should be able to leap across the room and cut wizards in half before they can cast a spell like Conan, if you want balance, impose it yourself." Same with "but WotC [S]ninjas[/S]pinkertons won't steal your books" or "I never have this problem, you're just doin' it wrong" WotC is like any other subsidiary of a big corporation, it makes decisions based on the bottom line, maximizing revenue, while avoiding legal/PR problems. See the most recent OGL fiasco. Speaking of, 4 out of the 5 nominal editions (honestly, there's more like 8) are readily clone-able via OGL resources, so 'pure artists' can take up those on their own time and create idealized versions not sullied by the vicissitudes of business. FWIW, if you want OSR or 3.5+ or alt.5e, they're out there, legally. Ultimately, any solution that is not just "buff fighters" is going to end up reducing power or placing restrictions on casters, and that will upset some of those who play casters just for the power. And, even the option that balances the game without touching caster power would run into Syndrome Syndrome, with casters no longer feeling powerful, because non-casters are now just as powerful. [/QUOTE]
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Community
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The core issue of the martial/caster gap is just the fundamental design of d20 fantasy casters.
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