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General Tabletop Discussion
*Dungeons & Dragons
The core issue of the martial/caster gap is just the fundamental design of d20 fantasy casters.
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<blockquote data-quote="ECMO3" data-source="post: 9171403" data-attributes="member: 7030563"><p>It is a lot more than tens of thousands. a 5E fighter has millions of combinations in ASIs or feats alone through 12th level and on paper 3E had more.</p><p></p><p>IME the 3E fighter was far more restrictive than the 5E fighter because the lack of bounded accuracy punished you severely for not optimizing and there were so many prerequisites for certain feats. This meant you had very few viable choices because if you did not plan for a specific feat you would not meet its requirements.</p><p></p><p>In 5E I don't have to decide on a feat or ASI until I reach that level, and when I do I can take almost anything and even if it is a downright poor mechanical decision it will not compromise my character.</p><p></p><p>If I had to boil it down based on my experience; 3E had more choices at 1st level, and those choices included the feats you would later add at higher levels. Those decisions were generally made at 1st level with what feat you took then and how you distributed your skill points and it was pretty difficult to substantially deviate after that.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9171403, member: 7030563"] It is a lot more than tens of thousands. a 5E fighter has millions of combinations in ASIs or feats alone through 12th level and on paper 3E had more. IME the 3E fighter was far more restrictive than the 5E fighter because the lack of bounded accuracy punished you severely for not optimizing and there were so many prerequisites for certain feats. This meant you had very few viable choices because if you did not plan for a specific feat you would not meet its requirements. In 5E I don't have to decide on a feat or ASI until I reach that level, and when I do I can take almost anything and even if it is a downright poor mechanical decision it will not compromise my character. If I had to boil it down based on my experience; 3E had more choices at 1st level, and those choices included the feats you would later add at higher levels. Those decisions were generally made at 1st level with what feat you took then and how you distributed your skill points and it was pretty difficult to substantially deviate after that. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
The core issue of the martial/caster gap is just the fundamental design of d20 fantasy casters.
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