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The Cosmology of Eberron
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<blockquote data-quote="Hamburger Mary" data-source="post: 1417296" data-attributes="member: 17363"><p>People keep saying that Xoriat is "the Far Realms by any other name". What's the basis for this? The Far Realms is:</p><p>* Outside the wheel. </p><p>* Inhabited by fundamentally unimaginable creatures (beings that "defy classification").</p><p></p><p>By contrast, I see Xoriat as more of an elemental plane of madness. It's *supposed* to be part of the wheel of this world. In addition, it has at least some creatures that can be understood -- specifically, mind flayers are supposed to come from Xoriat, and then there are the mysterious Daelkyr.</p><p></p><p>What if the point of Xoriat is not to be an absolute mystery, but to provide an explanation for aberrations? Aberrations are generally dismissed as just being "weird creatures". What if, instead of being inchoate masses of writhing tentacles, the inhabitants of Xoriat are aberrations - which are after all creatures that don't obey the laws of nature? Or if those aberrations that don't actually come from Xoriat are creatures that have been touched by Xoriat? </p><p></p><p>Also, some folks are saying "Oh, it's got the plane of water and the plane of fire... boring!" So, um, where IS the plane of Water? Or Earth? Or Air? The Lammania description says that plane is inhabited by Earth, Air, and Water elementals and mephits, along with genies, guardinals, hellcats (devils), and bebiliths (demons). So is this the plane of Earth, Air, Water, and Baator all at once? Or is it a sort of panelemental plane where nature exists in all forms -- pure element along with celestial and fiendish taints (as both celestial and fiendish animals are listed as inhabitants)? </p><p></p><p>I certainly like the idea that celestials and fiends are not confines to their own planes -- "all demons come from Baator" -- but rather are part of the natural ecology of a variety of different planes.</p><p></p><p>Or so it seems to me...</p></blockquote><p></p>
[QUOTE="Hamburger Mary, post: 1417296, member: 17363"] People keep saying that Xoriat is "the Far Realms by any other name". What's the basis for this? The Far Realms is: * Outside the wheel. * Inhabited by fundamentally unimaginable creatures (beings that "defy classification"). By contrast, I see Xoriat as more of an elemental plane of madness. It's *supposed* to be part of the wheel of this world. In addition, it has at least some creatures that can be understood -- specifically, mind flayers are supposed to come from Xoriat, and then there are the mysterious Daelkyr. What if the point of Xoriat is not to be an absolute mystery, but to provide an explanation for aberrations? Aberrations are generally dismissed as just being "weird creatures". What if, instead of being inchoate masses of writhing tentacles, the inhabitants of Xoriat are aberrations - which are after all creatures that don't obey the laws of nature? Or if those aberrations that don't actually come from Xoriat are creatures that have been touched by Xoriat? Also, some folks are saying "Oh, it's got the plane of water and the plane of fire... boring!" So, um, where IS the plane of Water? Or Earth? Or Air? The Lammania description says that plane is inhabited by Earth, Air, and Water elementals and mephits, along with genies, guardinals, hellcats (devils), and bebiliths (demons). So is this the plane of Earth, Air, Water, and Baator all at once? Or is it a sort of panelemental plane where nature exists in all forms -- pure element along with celestial and fiendish taints (as both celestial and fiendish animals are listed as inhabitants)? I certainly like the idea that celestials and fiends are not confines to their own planes -- "all demons come from Baator" -- but rather are part of the natural ecology of a variety of different planes. Or so it seems to me... [/QUOTE]
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