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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
The Cosmology of Eberron
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<blockquote data-quote="I'm A Banana" data-source="post: 1418515" data-attributes="member: 2067"><p>Wow......an eternal battle between Good and Evil, eh? I'm surprised no one has ever thought of that before! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I'm not saying it has to be flavorful, I'm saying it's pretty flavorless. This came up in a discussion on how Eberron represents Hell......that seemed to be the closest representation. And it seemed to be very lackluster, in comparison to Oerth's Hell and the proposed Hell. It doesn't reflect on the world at all other than to say "Good Hates Evil and Evil Hates Good and They Fight," which is very much a no-brainer kind of development.</p><p></p><p>Similarly a "death is sad" plane, or a "Nature...wow, it's got animals!" plane really don't intruige me in the slightest, because I've thought of more interesting planes while takin' a dump. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Now, with the stated goals for Eberron, it probably feeds into it to have really bland planes.......the world is interesting, and it's "D&D Logic," so the planes aren't that important. It doesn't HAVE to have interesting planes, and interesting planes could play at cross-purposes to it's inteneded goal. But the planes just ain't that interesting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Daanavi: The "Wow, law sure is peaceful and likes geometry" plane</p><p>Dal Quor: The "OMG, dreamers make worlds, LOL" plane</p><p>Dolurrh: The "Death is sad : ' (" plane</p><p>Fernia: The "Fire, wow it's hot!" plane</p><p>Irian: The "Life is light" plane</p><p>Kythri: The "Chaos sure is cray-z!" plane</p><p>Lamannia: The "Bestial Nature" plane</p><p>Mabar: The "Darkness is spooky" plane</p><p>Risia: The "Mang, ice is coooold" plane</p><p>Shavarath: The "Boy, Good and Evil don't get along, do they?" plane</p><p>Syrania: The "Angels are purdy" plane</p><p>Thelanis: The "Faerie Magic" plane</p><p>Xoriat: The "Cthulhu Rip-Off" plane</p><p></p><p>Taken as a whole, I call it the "Duh" Cosmology. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>That's not a reason to not buy Eberron, but it's not exactly exciting, envigorating, revolutionary, and something I've been looking for. Indeed, it's something I'd avoid, but the rest of the setting looks solid enough that I can ignore the planes, or just use the Wheel and have delicious flavor already there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1418515, member: 2067"] Wow......an eternal battle between Good and Evil, eh? I'm surprised no one has ever thought of that before! :p I'm not saying it has to be flavorful, I'm saying it's pretty flavorless. This came up in a discussion on how Eberron represents Hell......that seemed to be the closest representation. And it seemed to be very lackluster, in comparison to Oerth's Hell and the proposed Hell. It doesn't reflect on the world at all other than to say "Good Hates Evil and Evil Hates Good and They Fight," which is very much a no-brainer kind of development. Similarly a "death is sad" plane, or a "Nature...wow, it's got animals!" plane really don't intruige me in the slightest, because I've thought of more interesting planes while takin' a dump. ;) Now, with the stated goals for Eberron, it probably feeds into it to have really bland planes.......the world is interesting, and it's "D&D Logic," so the planes aren't that important. It doesn't HAVE to have interesting planes, and interesting planes could play at cross-purposes to it's inteneded goal. But the planes just ain't that interesting. :) Daanavi: The "Wow, law sure is peaceful and likes geometry" plane Dal Quor: The "OMG, dreamers make worlds, LOL" plane Dolurrh: The "Death is sad : ' (" plane Fernia: The "Fire, wow it's hot!" plane Irian: The "Life is light" plane Kythri: The "Chaos sure is cray-z!" plane Lamannia: The "Bestial Nature" plane Mabar: The "Darkness is spooky" plane Risia: The "Mang, ice is coooold" plane Shavarath: The "Boy, Good and Evil don't get along, do they?" plane Syrania: The "Angels are purdy" plane Thelanis: The "Faerie Magic" plane Xoriat: The "Cthulhu Rip-Off" plane Taken as a whole, I call it the "Duh" Cosmology. ;) That's not a reason to not buy Eberron, but it's not exactly exciting, envigorating, revolutionary, and something I've been looking for. Indeed, it's something I'd avoid, but the rest of the setting looks solid enough that I can ignore the planes, or just use the Wheel and have delicious flavor already there. :) [/QUOTE]
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