Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The cosmology of the Wheel and the Aether
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Urriak Uruk" data-source="post: 7934868" data-attributes="member: 7015558"><p>I've come up with a somewhat interesting idea...</p><p></p><p>Eberron's hidden status in the Great Wheel is able to work largely because it is one world; one world out of many within the Material Plane should not be too difficult to hide, and escape the notice of several preoccupied deities.</p><p></p><p>But the Planes of Magic, or what [USER=83242]@dave2008[/USER] calls the Aether Realities, are many. There are something like 80 <em>known </em>planes. And lore says that although the number of planes is probably finite, there are so many it is impossible to count them all.</p><p></p><p>With such a high number of worlds, hiding all of these in one area would simply be impossible, and the "null space" of impenetrable area would be common knowledge, even if not understood, by the gods of the wheel.</p><p></p><p>So how does one hide countless worlds? By placing them everywhere.</p><p></p><p>Right now, Spelljammer lore has each D&D world in the Material Plane within its own Crsytal Sphere, that can be reached via Spelljammer. My suggestion is that each plane is also within its own Crystal Sphere; the difference, is that the Blind Eternities cloaks them all, spread out across the Material Plane like a web.</p><p></p><p>So there are the "known" worlds, easily accessed by Spelljammers and connected by Phlogiston routes. Then there the the "cloaked" worlds, or Aether realities, that are also spread out, but cloaked in the Blind Eternities. The cloaked worlds connect to each other through tendrils of the Blind Eternities, a web that connects the planes like nodes, a web that Planeswalkers access to travel between worlds. Planeswalkers also can't access worlds beyond the web.</p><p></p><p>This way, there is no big "null space" that the gods will easily see. Instead, there are much smaller cloaked worlds all across the Material Plane, each one going unnoticed.</p></blockquote><p></p>
[QUOTE="Urriak Uruk, post: 7934868, member: 7015558"] I've come up with a somewhat interesting idea... Eberron's hidden status in the Great Wheel is able to work largely because it is one world; one world out of many within the Material Plane should not be too difficult to hide, and escape the notice of several preoccupied deities. But the Planes of Magic, or what [USER=83242]@dave2008[/USER] calls the Aether Realities, are many. There are something like 80 [I]known [/I]planes. And lore says that although the number of planes is probably finite, there are so many it is impossible to count them all. With such a high number of worlds, hiding all of these in one area would simply be impossible, and the "null space" of impenetrable area would be common knowledge, even if not understood, by the gods of the wheel. So how does one hide countless worlds? By placing them everywhere. Right now, Spelljammer lore has each D&D world in the Material Plane within its own Crsytal Sphere, that can be reached via Spelljammer. My suggestion is that each plane is also within its own Crystal Sphere; the difference, is that the Blind Eternities cloaks them all, spread out across the Material Plane like a web. So there are the "known" worlds, easily accessed by Spelljammers and connected by Phlogiston routes. Then there the the "cloaked" worlds, or Aether realities, that are also spread out, but cloaked in the Blind Eternities. The cloaked worlds connect to each other through tendrils of the Blind Eternities, a web that connects the planes like nodes, a web that Planeswalkers access to travel between worlds. Planeswalkers also can't access worlds beyond the web. This way, there is no big "null space" that the gods will easily see. Instead, there are much smaller cloaked worlds all across the Material Plane, each one going unnoticed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The cosmology of the Wheel and the Aether
Top