Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The cosmology of the Wheel and the Aether
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fanaelialae" data-source="post: 8004255" data-attributes="member: 53980"><p>There is arguably a (likely undiscovered) model in physics which addresses all the problems with a particular area of study. If model 1 solves for A but not B, and model 2 solves for B but not A, that's simply an indicator that they are possibly in the right ballpark but are not the truth. However, model 3 (which may be undiscovered) solves for both A and B, and is either the truth or a much closer approximation thereof.</p><p></p><p>I do the same thing with my history, with the exception that I figure out what actually happened. What if the players don't choose between paladin and archmage? What if they instead decide to dig deeper and uncover the true history of the hero? If paladin and archmage would both solve a problem in the adventure, then there must be some truth that solves both problems. If you don't decide that truth ahead of time, then you may have a difficult time coming up with an answer that satisfies all criteria in the moment.</p><p></p><p>For example, in one of my campaign worlds, all of the gods were killed after being stripped of their names by an entity designed to protect the world from outside threats. (In truth, not all of the gods were killed but most were and the rest lost their power.) There's a despised religion in the world whose followers believe that everyone and everything is part of a singular ultimate deity (partly true, as this entity did exist and create everything, but the act of creation destroyed them). They are hated because the greatest mage ever was a member of their religion. This mage was the only mortal to ever ascend to deific status, and nearly surpassed the gods by absorbing the universe itself and becoming the ultimate deity. Only the combined might of the gods, who incarnated to stop the mage, prevented it. Which lead to the corruption of the gods but I digress. Some stories speak of the mage as a man, but most say she was a woman. The truth is that the mage was a hermaphrodite, and this actually hints at the nature of mortal ascension in this world. The mage was able to merge with the power of the creator because they were a "complete" being, like the creator. Which hints at the truth that a being of sufficient power, that embodies the concept of a dead deity, can assume that deity's mantle. Obviously, I'm leaving out a lot of detail and alternate in-world takes on what happened; this is just intended to illustrate my meaning.</p><p></p><p>I'm not suggesting that there's anything wrong with your approach (which seems very similar to my own, except for stopping short of determining the truth). I'm simply offering my own, alternate perspective.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8004255, member: 53980"] There is arguably a (likely undiscovered) model in physics which addresses all the problems with a particular area of study. If model 1 solves for A but not B, and model 2 solves for B but not A, that's simply an indicator that they are possibly in the right ballpark but are not the truth. However, model 3 (which may be undiscovered) solves for both A and B, and is either the truth or a much closer approximation thereof. I do the same thing with my history, with the exception that I figure out what actually happened. What if the players don't choose between paladin and archmage? What if they instead decide to dig deeper and uncover the true history of the hero? If paladin and archmage would both solve a problem in the adventure, then there must be some truth that solves both problems. If you don't decide that truth ahead of time, then you may have a difficult time coming up with an answer that satisfies all criteria in the moment. For example, in one of my campaign worlds, all of the gods were killed after being stripped of their names by an entity designed to protect the world from outside threats. (In truth, not all of the gods were killed but most were and the rest lost their power.) There's a despised religion in the world whose followers believe that everyone and everything is part of a singular ultimate deity (partly true, as this entity did exist and create everything, but the act of creation destroyed them). They are hated because the greatest mage ever was a member of their religion. This mage was the only mortal to ever ascend to deific status, and nearly surpassed the gods by absorbing the universe itself and becoming the ultimate deity. Only the combined might of the gods, who incarnated to stop the mage, prevented it. Which lead to the corruption of the gods but I digress. Some stories speak of the mage as a man, but most say she was a woman. The truth is that the mage was a hermaphrodite, and this actually hints at the nature of mortal ascension in this world. The mage was able to merge with the power of the creator because they were a "complete" being, like the creator. Which hints at the truth that a being of sufficient power, that embodies the concept of a dead deity, can assume that deity's mantle. Obviously, I'm leaving out a lot of detail and alternate in-world takes on what happened; this is just intended to illustrate my meaning. I'm not suggesting that there's anything wrong with your approach (which seems very similar to my own, except for stopping short of determining the truth). I'm simply offering my own, alternate perspective. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The cosmology of the Wheel and the Aether
Top