Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The cost of D&D 5E (it ain't so bad!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sunshadow21" data-source="post: 6302926" data-attributes="member: 6667193"><p>The problem with that approach is that you end up with a lot of folks who buy the Starter Box, and never ever even think about buying another product again, and from WotC's prospective, that's no good either. This group cannot be the focus, to be sure, but to exclude them the way they did in 4E again is going to lead to many of the same problems that 4E had. Hiding everything behind a paywall (either comparatively more expensive core books or something like DDI) and trying to convince people to pay to get beyond it without showing them anything beyond levels 1-5 is not going to get them very far in terms of long term sales and sustaining of the product line. That is where Paizo actually does quite well, and why they have been the success they have been. Even if people don't buy the AP's, they can still buy the core books, one of the other soft back series, or the individual adventures in whatever combination they see fit, and Paizo still gets money to make further product with. WotC must do something similar in order for this new edition to take off. Whether they produce the adventures or side material themselves or farm it out like they have with the initial adventures isn't as important as making sure they have a secondary line of products that strengthens the experience for those who are in their primary market while opening up the secondary market to ensure that they are getting at least some free word of mouth and income from the less than 100% focused. </p><p></p><p>In the end, I don't see the price as a problem, per se, but it does create challenges that WotC is going to have to work on to overcome if they want to catch and sustain a wider audience than they ultimately did with 4E. It's not even that hard to do; having different options for DDI subscriptions, a very basic SRD available to everyone for free, a license that falls somewhere between the OGL and what they had for 4E, offering PDFs for at least adventures, and that's just off the top of my head are all things that with the right planning take very little effort, strengthen the core market, and open the secondary market. If they can do these types of things, the concern over the high price tag of the core books will melt away just like it did for Paizo and PF; if they can't, than the high price tag will simply add to the pile of problems, making it that much harder for WotC to sell their brand to an unconvinced market.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6302926, member: 6667193"] The problem with that approach is that you end up with a lot of folks who buy the Starter Box, and never ever even think about buying another product again, and from WotC's prospective, that's no good either. This group cannot be the focus, to be sure, but to exclude them the way they did in 4E again is going to lead to many of the same problems that 4E had. Hiding everything behind a paywall (either comparatively more expensive core books or something like DDI) and trying to convince people to pay to get beyond it without showing them anything beyond levels 1-5 is not going to get them very far in terms of long term sales and sustaining of the product line. That is where Paizo actually does quite well, and why they have been the success they have been. Even if people don't buy the AP's, they can still buy the core books, one of the other soft back series, or the individual adventures in whatever combination they see fit, and Paizo still gets money to make further product with. WotC must do something similar in order for this new edition to take off. Whether they produce the adventures or side material themselves or farm it out like they have with the initial adventures isn't as important as making sure they have a secondary line of products that strengthens the experience for those who are in their primary market while opening up the secondary market to ensure that they are getting at least some free word of mouth and income from the less than 100% focused. In the end, I don't see the price as a problem, per se, but it does create challenges that WotC is going to have to work on to overcome if they want to catch and sustain a wider audience than they ultimately did with 4E. It's not even that hard to do; having different options for DDI subscriptions, a very basic SRD available to everyone for free, a license that falls somewhere between the OGL and what they had for 4E, offering PDFs for at least adventures, and that's just off the top of my head are all things that with the right planning take very little effort, strengthen the core market, and open the secondary market. If they can do these types of things, the concern over the high price tag of the core books will melt away just like it did for Paizo and PF; if they can't, than the high price tag will simply add to the pile of problems, making it that much harder for WotC to sell their brand to an unconvinced market. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The cost of D&D 5E (it ain't so bad!)
Top