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The Crab Bucket Fallacy
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<blockquote data-quote="Minigiant" data-source="post: 9137652" data-attributes="member: 63508"><p>At no point did I "all of this was bad before and finally the fighter will be playable”.</p><p></p><p>What I said over and over is:</p><ol> <li data-xf-list-type="ol">The D&D community is diverse</li> <li data-xf-list-type="ol">The archetypes of nonmagical warriors are diverse</li> <li data-xf-list-type="ol">The 5e Fighter doesn't match either diversity</li> <li data-xf-list-type="ol">Designing new classes within the balance of the 2014 Fighter is hard</li> <li data-xf-list-type="ol">This creates a situation where 2 D&D fans might want different types of fighter but only have one to choose from. 2 people plaing fighter (making it popular) but one 1 being satisfied with it (lowered satisfaction)</li> </ol><p>This goes beyond the fighter and is hit in other classes, races, spells, items, etc. Things can be popular but have aspects with which can less global satisfaction. This is less of a problem with large amounts of options to choice from. But 5e is slow with releases and started with a heavy traditionalist bend at the start. And it did not go back to fix old options until 10 years later.</p><p></p><p>This reinforces the Crab Bucket.</p><p></p><p>EDIT:</p><p></p><p>IE look at the 5e Vampric Touch. How do you print that trash. </p><p></p><p>How do you design within the bands of VT and Lightning Bolt? If someone says "You can't design Bone Spear! What about Vampiric Touch?".</p><p></p><p>Or the 5e Half Orc. That's balanced too. Gotta design based on that.</p><p></p><p>"Because 5e is the most popular edition of D&D."</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9137652, member: 63508"] At no point did I "all of this was bad before and finally the fighter will be playable”. What I said over and over is: [LIST=1] [*]The D&D community is diverse [*]The archetypes of nonmagical warriors are diverse [*]The 5e Fighter doesn't match either diversity [*]Designing new classes within the balance of the 2014 Fighter is hard [*]This creates a situation where 2 D&D fans might want different types of fighter but only have one to choose from. 2 people plaing fighter (making it popular) but one 1 being satisfied with it (lowered satisfaction) [/LIST] This goes beyond the fighter and is hit in other classes, races, spells, items, etc. Things can be popular but have aspects with which can less global satisfaction. This is less of a problem with large amounts of options to choice from. But 5e is slow with releases and started with a heavy traditionalist bend at the start. And it did not go back to fix old options until 10 years later. This reinforces the Crab Bucket. EDIT: IE look at the 5e Vampric Touch. How do you print that trash. How do you design within the bands of VT and Lightning Bolt? If someone says "You can't design Bone Spear! What about Vampiric Touch?". Or the 5e Half Orc. That's balanced too. Gotta design based on that. "Because 5e is the most popular edition of D&D." [/QUOTE]
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