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*Dungeons & Dragons
The Crab Bucket Fallacy
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<blockquote data-quote="Minigiant" data-source="post: 9137805" data-attributes="member: 63508"><p>That is proof</p><p></p><p>[URL unfurl="true"]https://youtube.com/clip/Ugkxt22VsrVlk_FMEg_C9DxWN-tFhwyfjw94?si=SYV9VZRBDnf6U2iC[/URL]</p><p></p><p>There is Jeremy Crawford stating that they want to give fighters a ability to do something in a session without combat.</p><p></p><p></p><p></p><p>I think you are hung up on tone.</p><p></p><p>When I say that people want a different fighter it means that they want the same fighter with some improvements. Whoever there is a vocal community that pretty much says the fighter is popular so it It's perfect and it needs no improvements.</p><p></p><p>That's the core of the crab bucket fallacy.</p><p></p><p>The idea that the fighter is so beloved that is perfect therefore nothing can be added to the game that is anyway better than it because the fighter is already extremely balanced and perfect due to its popularity.</p><p></p><p>The fighter is not perfect in the eyes of most of the community.. The half work is not perfect in the eyes of most of the community. Vampiric Touch is not perfect in the eyes are mostly community. Therefore these ideas and concepts could be improved and new aspects in the same realm can bypass them in one element with a downgrade another element if the improvement is realized.</p><p></p><p>The entire idea hinges on the premise that the fighter is perfect because it is most popular.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9137805, member: 63508"] That is proof [URL unfurl="true"]https://youtube.com/clip/Ugkxt22VsrVlk_FMEg_C9DxWN-tFhwyfjw94?si=SYV9VZRBDnf6U2iC[/URL] There is Jeremy Crawford stating that they want to give fighters a ability to do something in a session without combat. I think you are hung up on tone. When I say that people want a different fighter it means that they want the same fighter with some improvements. Whoever there is a vocal community that pretty much says the fighter is popular so it It's perfect and it needs no improvements. That's the core of the crab bucket fallacy. The idea that the fighter is so beloved that is perfect therefore nothing can be added to the game that is anyway better than it because the fighter is already extremely balanced and perfect due to its popularity. The fighter is not perfect in the eyes of most of the community.. The half work is not perfect in the eyes of most of the community. Vampiric Touch is not perfect in the eyes are mostly community. Therefore these ideas and concepts could be improved and new aspects in the same realm can bypass them in one element with a downgrade another element if the improvement is realized. The entire idea hinges on the premise that the fighter is perfect because it is most popular. [/QUOTE]
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Community
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The Crab Bucket Fallacy
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