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General Tabletop Discussion
*Dungeons & Dragons
The Crab Bucket Fallacy
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<blockquote data-quote="Oofta" data-source="post: 9138137" data-attributes="member: 6801845"><p>The one thing that I really don't understand is how people think charm person is not a terrible spell in most cases. It doesn't really do all that much, it just makes the target into a friendly acquaintance of the caster. Not a trusted ally or colleague, not someone you're going to automatically believe. A friendly acquaintance is someone you know by name, maybe make small talk with now and then but it rarely goes past talking about the weather. It's the neighbor you sort of know but are a little fuzzy on what their spouse's name is.</p><p></p><p>But even worse, after the spell ends they know that someone manipulated their thoughts and emotions. To me, this would be far worse than someone scamming or lying to me. It's a direct violation of who I am, my personal thoughts and emotions. I don't know how I could never trust them on anything again and I would let everyone know what they had done to me. I may not tell everyone about it I had been suckered because in that case I'd probably feel stupid for falling for something, with magic? With magic I didn't really stand a chance and anyone could fall victim to it.</p><p></p><p>I think the Friends cantrip (which is even worse because it only lasts a minute) was right to add the following sentence and I think it also applies to Charm Person:</p><p style="margin-left: 20px"><em>When the spell ends, the creature realizes that you used magic to influence its mood and becomes hostile toward you. A creature prone to violence might attack you. Another creature might seek retribution in other ways (at the DM’s discretion), depending on the nature of your interaction with it.</em></p><p></p><p>Want to make enemies and get a bad reputation everywhere you go in my campaign? Use charm person on a regular basis.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9138137, member: 6801845"] The one thing that I really don't understand is how people think charm person is not a terrible spell in most cases. It doesn't really do all that much, it just makes the target into a friendly acquaintance of the caster. Not a trusted ally or colleague, not someone you're going to automatically believe. A friendly acquaintance is someone you know by name, maybe make small talk with now and then but it rarely goes past talking about the weather. It's the neighbor you sort of know but are a little fuzzy on what their spouse's name is. But even worse, after the spell ends they know that someone manipulated their thoughts and emotions. To me, this would be far worse than someone scamming or lying to me. It's a direct violation of who I am, my personal thoughts and emotions. I don't know how I could never trust them on anything again and I would let everyone know what they had done to me. I may not tell everyone about it I had been suckered because in that case I'd probably feel stupid for falling for something, with magic? With magic I didn't really stand a chance and anyone could fall victim to it. I think the Friends cantrip (which is even worse because it only lasts a minute) was right to add the following sentence and I think it also applies to Charm Person: [INDENT][I]When the spell ends, the creature realizes that you used magic to influence its mood and becomes hostile toward you. A creature prone to violence might attack you. Another creature might seek retribution in other ways (at the DM’s discretion), depending on the nature of your interaction with it.[/I][/INDENT] Want to make enemies and get a bad reputation everywhere you go in my campaign? Use charm person on a regular basis. [/QUOTE]
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