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The Crab Bucket Fallacy
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<blockquote data-quote="doctorbadwolf" data-source="post: 9148556" data-attributes="member: 6704184"><p>If that is a common occurrence, the DM needs to read the DMG and think through scenarios more in the context of having multiple simultaneous moving parts to a challenge. (As usual, this is a DM guidance issue, not a RAW issue)</p><p></p><p>Right. Sometimes a situation calls for a single roll, sometimes it calls for a whole scene. Which makes the fighter subclasses giving extra skills not an OOC feature…how? </p><p></p><p>That’s the only explicit example. The language does not imply that other checks don’t fit the bill. </p><p></p><p>Beyond that, so what? If the rogue is already navigating, they aren’t pickpocketing the guard. If the Bard is seducing I mean convincing the official, they aren’t examining the portal runes. </p><p>Multiple things to deal with, one scene. </p><p>In addition, multiple persuasive characters can be doing different things in a conversation, or an insightful character can be reading someone while the persuasive PC chats them up, etc. </p><p></p><p>False. The above is only true if the game isn’t giving the characters several thingns that need to get done in the same span of time, and the players are always hard-optimizing every aspect of the game.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9148556, member: 6704184"] If that is a common occurrence, the DM needs to read the DMG and think through scenarios more in the context of having multiple simultaneous moving parts to a challenge. (As usual, this is a DM guidance issue, not a RAW issue) Right. Sometimes a situation calls for a single roll, sometimes it calls for a whole scene. Which makes the fighter subclasses giving extra skills not an OOC feature…how? That’s the only explicit example. The language does not imply that other checks don’t fit the bill. Beyond that, so what? If the rogue is already navigating, they aren’t pickpocketing the guard. If the Bard is seducing I mean convincing the official, they aren’t examining the portal runes. Multiple things to deal with, one scene. In addition, multiple persuasive characters can be doing different things in a conversation, or an insightful character can be reading someone while the persuasive PC chats them up, etc. False. The above is only true if the game isn’t giving the characters several thingns that need to get done in the same span of time, and the players are always hard-optimizing every aspect of the game. [/QUOTE]
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