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General Tabletop Discussion
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The Crab Bucket Fallacy
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<blockquote data-quote="Oofta" data-source="post: 9169780" data-attributes="member: 6801845"><p>Thread necromancy is strong today! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>In any case, healing potions are just considered common items in 5E. Also relatively low magic world is just that, relative to other campaigns. Relative to FR where there's an archmage in every other pub? Eberron with magic trains? Planescape with, well Plancescape stuff? It's relatively low magic.</p><p></p><p>It's not that my world is not imbued with magic, it's just that it's more subtle and for the most part focused more on practical implementations of magic. But that's a whole other topic.</p><p></p><p>I have a limited magic mart because A) I want to give people something to spend gold on B) I rarely do dungeon crawls and treasure hordes tend not to be a thing C) Because magic items effectively last forever. Especially with that last one, people may not be cranking out magical swords on a regular basis but that enchanted sword from may have been in a shipwreck for 300 years but it still won't show a spot of rust. Most people would find a cold storage chest far more useful than a +1 sword, so the sword gets sold.</p><p></p><p>P.S. Good luck with the sinus infection. I used to have them a couple times a year before I started irrigating my nasal passages with salt water using a devices that's basically a water pick for your nose.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9169780, member: 6801845"] Thread necromancy is strong today! ;) In any case, healing potions are just considered common items in 5E. Also relatively low magic world is just that, relative to other campaigns. Relative to FR where there's an archmage in every other pub? Eberron with magic trains? Planescape with, well Plancescape stuff? It's relatively low magic. It's not that my world is not imbued with magic, it's just that it's more subtle and for the most part focused more on practical implementations of magic. But that's a whole other topic. I have a limited magic mart because A) I want to give people something to spend gold on B) I rarely do dungeon crawls and treasure hordes tend not to be a thing C) Because magic items effectively last forever. Especially with that last one, people may not be cranking out magical swords on a regular basis but that enchanted sword from may have been in a shipwreck for 300 years but it still won't show a spot of rust. Most people would find a cold storage chest far more useful than a +1 sword, so the sword gets sold. P.S. Good luck with the sinus infection. I used to have them a couple times a year before I started irrigating my nasal passages with salt water using a devices that's basically a water pick for your nose. [/QUOTE]
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