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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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<blockquote data-quote="megamania" data-source="post: 1918002" data-attributes="member: 9255"><p>EBERRON</p><p>11/20/04</p><p>SEGMENT 020</p><p>SHADOWS OF THE LAST WAR</p><p></p><p>Deciding to look around Rorsa’s area more now that she is gone, the group re-enters her hallway. The water room was a shower/bath area used by the wolves for drinking water. In Rorsa’s room, they look around. There are several bodies in the bunks of artisans and guards. They show no signs of how they died or of decay. Looking in their personal chests, which are not locked, they find mundane goods including some money. Some things are taken like the money and the chain shirts but most is left behind.</p><p></p><p>Bonds realizes something but its horror doesn’t affect him much. The guard Rorsa was dining on has healed up from most of his new damage caused by Rorsa. </p><p></p><p>Next they check out the metal sealed door. Searching it over carefully, Cedious discovers a brown ring around the keyhole. Blue, Green and Red. No Brown. Bonds, Temper and bane take turns trying to break it down. No good.</p><p></p><p>Next, the group venture hoping to find the brown key. They wonder if the schema piece is within that brown access only room.</p><p></p><p>Once more they move the rotator room around and find a burnt hallway. Heat rushes out to them. Cedious spots rib bones within the thick ash. He swallows hard and allows the warforged to enter first. It is dimly lit and errie. Then a gentle crackle can be heard. “Fire?” asks Bane. Boddynoc suspects this is what Rorsa had warned him about.</p><p></p><p>Moving up, they spot a steam filled room. The heat originates from the room ahead of them however. Moving up, it attacks! A living Flaming Sphere Spell!!!!</p><p></p><p>It narrowly misses swallowing up Bonds. Bonds strikes it hard and Temper harder. Boddynoc experiments with the wand he found and discovers it has a weak magic missile ability. Not so weak however as it destroys the magical ooze. Everything within the room has been thoroughly burned.</p><p></p><p>However, Cedious checks out the steam room and finds a goodie- the Brown Key. Also found is a House Cannith signet ring.</p><p></p><p>Going back to the previous room, the group enters the locked room using the Brown Key. Inside the room is a well to do and decorated room with weapons hung on the walls and a massive wardrobe with elven runes on it. Reading it, Cedious shakes his head. “Seek Peace and Prosper”.</p><p></p><p>Bonds and the two fighters check out the weapons. They are all masterwork but none magical looking.</p><p>Boddynoc looks around and finds a secret compartment below. Within it is a Red Key, and 25 PP.</p><p></p><p>[DM NOTES: Opted to leave out some goods from adventure. Party is becoming too rich for my liking]</p><p></p><p>Having no spells left and the others are thoroughly tired and/or injured, the opt to lock the door and rest here for the time being.</p><p></p><p>“This would make a great place to set up shop.” Says Boddynoc to the others. They shrug their shoulders at the thought. Cedious wonders how much more he can find for gold and platinum in the battlefields outside.</p><p></p><p>Boddynoc sleeps soundly after reviewing his many notes on Warforged creations, House Cannith and now the Whitehearth facility. They have two blue keys, a green key, a red key, an orange key and brown key. There is equipment here and no one knows it exists. The map room that could have lead to it was thoroughly destroyed. The only downside- it’s in the Mournelands.</p></blockquote><p></p>
[QUOTE="megamania, post: 1918002, member: 9255"] EBERRON 11/20/04 SEGMENT 020 SHADOWS OF THE LAST WAR Deciding to look around Rorsa’s area more now that she is gone, the group re-enters her hallway. The water room was a shower/bath area used by the wolves for drinking water. In Rorsa’s room, they look around. There are several bodies in the bunks of artisans and guards. They show no signs of how they died or of decay. Looking in their personal chests, which are not locked, they find mundane goods including some money. Some things are taken like the money and the chain shirts but most is left behind. Bonds realizes something but its horror doesn’t affect him much. The guard Rorsa was dining on has healed up from most of his new damage caused by Rorsa. Next they check out the metal sealed door. Searching it over carefully, Cedious discovers a brown ring around the keyhole. Blue, Green and Red. No Brown. Bonds, Temper and bane take turns trying to break it down. No good. Next, the group venture hoping to find the brown key. They wonder if the schema piece is within that brown access only room. Once more they move the rotator room around and find a burnt hallway. Heat rushes out to them. Cedious spots rib bones within the thick ash. He swallows hard and allows the warforged to enter first. It is dimly lit and errie. Then a gentle crackle can be heard. “Fire?” asks Bane. Boddynoc suspects this is what Rorsa had warned him about. Moving up, they spot a steam filled room. The heat originates from the room ahead of them however. Moving up, it attacks! A living Flaming Sphere Spell!!!! It narrowly misses swallowing up Bonds. Bonds strikes it hard and Temper harder. Boddynoc experiments with the wand he found and discovers it has a weak magic missile ability. Not so weak however as it destroys the magical ooze. Everything within the room has been thoroughly burned. However, Cedious checks out the steam room and finds a goodie- the Brown Key. Also found is a House Cannith signet ring. Going back to the previous room, the group enters the locked room using the Brown Key. Inside the room is a well to do and decorated room with weapons hung on the walls and a massive wardrobe with elven runes on it. Reading it, Cedious shakes his head. “Seek Peace and Prosper”. Bonds and the two fighters check out the weapons. They are all masterwork but none magical looking. Boddynoc looks around and finds a secret compartment below. Within it is a Red Key, and 25 PP. [DM NOTES: Opted to leave out some goods from adventure. Party is becoming too rich for my liking] Having no spells left and the others are thoroughly tired and/or injured, the opt to lock the door and rest here for the time being. “This would make a great place to set up shop.” Says Boddynoc to the others. They shrug their shoulders at the thought. Cedious wonders how much more he can find for gold and platinum in the battlefields outside. Boddynoc sleeps soundly after reviewing his many notes on Warforged creations, House Cannith and now the Whitehearth facility. They have two blue keys, a green key, a red key, an orange key and brown key. There is equipment here and no one knows it exists. The map room that could have lead to it was thoroughly destroyed. The only downside- it’s in the Mournelands. [/QUOTE]
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