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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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<blockquote data-quote="megamania" data-source="post: 2034165" data-attributes="member: 9255"><p>EBERRON</p><p>02/12/05</p><p>SEGMENT 042</p><p>THE ISLAND OF STARVOS PT VIII</p><p></p><p>“Perhaps it is the underground river we saw earlier. Lets go.” Answers Bomnel.</p><p></p><p>Boddynoc has a brief thought of pushing Cedious in to drown him before following. He shakes his head trying to block the thought out of his mind. It will not go away. He looks at his hands again. They look diseased but very very dry. </p><p></p><p>They go a while until they find a room with several columns. The columns depict screaming souls swirling and mixing in pain and misery on the posts. Bomnel looks at it and wonders how many of these souls could be the various non-gnomes he has killed in the name of Zilargo and the Trust. He has never thought about what was to become of his enemies before. Why is he now? He shakes his head and concentrates on the sound of water.</p><p></p><p>Just past the posts there is a stone bridge that arcs over the very river they saw earlier. They cross the bridge. It winds to the left and right then branches in two directions. They go left and find the hallway narrows to 10x10. Following it they find another nest. Nothing comes out and nothing is found. Bomnel feels angry by this fact.</p><p></p><p>The PCs go to the other branch and find it leads to a completely black room. Their torches do not allow any light to enter and even the lantern allows for no light. Confident this is important, Cedious goes in. He hugs the wall to the right and carefully goes into …the darkness. The warforged march directly in. They sweep the floor in case of a Khyber pit or other dangerous pitfall. Balkroth will not go in. The complete darkness brings memories to the surface he wants forgotten. Boddynoc wonders why someone would caste a darkness spell here. What is being hidden or is it an ambush. Maybe the warforged creatures will find out. Maybe even be brought down during combat. He smiles.</p><p></p><p>Bomnel is no better. Only he frowns. He calls on his training to avoid mind-altering spells and psionics. He senses none. But something is wrong. He scratches at a patch of dry skin on his back.</p><p></p><p>Moving very slowly, Cedious finds a corner. He moves along again. He can hear the warforged daring a fight and cursing when no ambush occurs. It is another few minutes before he reaches the back corner. “How big is this?” he wonders to himself. He begins down the wall he figures to be the side facing the entrance. He hopes the warforged don’t mistake him as a practice dummy.</p><p></p><p>A full 25 minutes go by before Cedious finds the doorway leading to Boddynoc, Bomnel and Bathrock. Boddynoc, amazed by the dimensions involved in this permanent darkness spell, looks at Bomnel. “there are powerful forces at hand here.”</p><p></p><p>Solemnly, Bomnel says- “…and dark.”</p><p></p><p>“Comon guys- we’re leaving.” Calls Boddynoc into the darkness. A sharp curse can be heard from within the darkness. “Where the %#2* is the door!?!?!” exclaims Asunder. “I hate magic!” fusses Chief.</p><p></p><p>Boddynoc tells himself to remember he said that the next time he comes to him wanting magical aid. Spells of death and destruction to constructs float through his mind. He shudders and shakes it off. “Comon- hurry up.” He calls in. “Use the walls” yells in Cedious finding great humor in this.</p><p></p><p>Another ten minutes later both warforged constructs wander out. A look of confusion on their faces as they step out of the darkness that they quickly change to a look of confidence.</p><p></p><p>They back track to the stairway leading down. The stairs are large and deep. They go down and find a stadium or more precisely- an auditorium. There is seating for hundreds and a stage at the bottom. Looking around, they find ancient blood stains. Nothing recent. Bored, they head out.</p><p></p><p>Finding nothing of use, they leave these rooms and return to the mine. They search around the mines then leave. They found nothing else and are very tired. (they have been up for roughly 24 hours now)</p><p></p><p>During this time, Boddynoc discovers something. He has developed darkvision. He keeps it a secret. Some secrets need to be kept. This way they can be used to bring down enemies that know you well. He says this while staring at Cedious’ back.</p><p></p><p>Bomnel asks him if he is okay. His eyes look discolored. “Leave me be Trust agent. You are here just for the ride.” Bomnel wonders what has happened to them. Both he and Boddynoc have decreased movement and their skin is wrinkled and pale. Was the mist a weapon against Gnomes? Is House Tharashk secretly plotting against Zilargo? They must die then. Let their souls scream and wail like the ones on the columns.</p><p></p><p>As they walk down the trail in daylight, they spot a ship in the harbor!</p><p></p><p>“They lied to us!” exclaims Boddynoc.</p><p></p><p>“Let’s take the ship.” Says Cedious expecting a comment from Boddynoc. None comes which surprises him for a moment.</p><p></p><p>As they get closer, they can make out the flag of the Finder’s Guild. There is a ship here already. It was not due for another week at the least. </p><p></p><p>Bomnel wonders if this is a ship for collecting Dragon Shards or for collecting gnome-killing gas.</p><p></p><p>They reach the village and see three ½ orcs and a small figure in full plate talking to the village leaders. The party pick up their pace.</p><p></p><p>On the way, they notice more damage to the village. A fight broke out. Looking further, they spot a mutated body of a dog. It resembles the Dire Wolves they saw earlier but it is clearly the leader’s dog. Bomnel notes the mutation of the family pet and wonders how this would be used against Zilargo.</p><p></p><p>As they get closer, they see the three large figures are ½ Orcs of House Tharashk. The smaller figure is a female gnome with the marks of the Silver Flame. The ½ Orcs tense up as they see the warforged jogging towards them. The ½ Giant looms over them also running. Boddynoc has begun to race ahead and is getting close to passing the three warriors. Bemnol holds back to figure out what is happening. Something is wrong here- very very wrong. Cedious watches and hurries after his teammates. He finds these events of chaos to be great and amusing.</p><p></p><p>The gnome says something to the village leaders and the ½ Orcs then concentrate on the PCs. With a raised voice, she introduces herself.</p><p></p><p>“My name is Terri. I am to help you.” Her eyes refocus on Boddynoc. “Him and the other gnome-“</p><p>She points at them and the ½ Orcs brace themselves for the wall of armor and blades called Asunder, Chief and Balkroth.</p><p></p><p>And thus it begins …….</p></blockquote><p></p>
[QUOTE="megamania, post: 2034165, member: 9255"] EBERRON 02/12/05 SEGMENT 042 THE ISLAND OF STARVOS PT VIII “Perhaps it is the underground river we saw earlier. Lets go.” Answers Bomnel. Boddynoc has a brief thought of pushing Cedious in to drown him before following. He shakes his head trying to block the thought out of his mind. It will not go away. He looks at his hands again. They look diseased but very very dry. They go a while until they find a room with several columns. The columns depict screaming souls swirling and mixing in pain and misery on the posts. Bomnel looks at it and wonders how many of these souls could be the various non-gnomes he has killed in the name of Zilargo and the Trust. He has never thought about what was to become of his enemies before. Why is he now? He shakes his head and concentrates on the sound of water. Just past the posts there is a stone bridge that arcs over the very river they saw earlier. They cross the bridge. It winds to the left and right then branches in two directions. They go left and find the hallway narrows to 10x10. Following it they find another nest. Nothing comes out and nothing is found. Bomnel feels angry by this fact. The PCs go to the other branch and find it leads to a completely black room. Their torches do not allow any light to enter and even the lantern allows for no light. Confident this is important, Cedious goes in. He hugs the wall to the right and carefully goes into …the darkness. The warforged march directly in. They sweep the floor in case of a Khyber pit or other dangerous pitfall. Balkroth will not go in. The complete darkness brings memories to the surface he wants forgotten. Boddynoc wonders why someone would caste a darkness spell here. What is being hidden or is it an ambush. Maybe the warforged creatures will find out. Maybe even be brought down during combat. He smiles. Bomnel is no better. Only he frowns. He calls on his training to avoid mind-altering spells and psionics. He senses none. But something is wrong. He scratches at a patch of dry skin on his back. Moving very slowly, Cedious finds a corner. He moves along again. He can hear the warforged daring a fight and cursing when no ambush occurs. It is another few minutes before he reaches the back corner. “How big is this?” he wonders to himself. He begins down the wall he figures to be the side facing the entrance. He hopes the warforged don’t mistake him as a practice dummy. A full 25 minutes go by before Cedious finds the doorway leading to Boddynoc, Bomnel and Bathrock. Boddynoc, amazed by the dimensions involved in this permanent darkness spell, looks at Bomnel. “there are powerful forces at hand here.” Solemnly, Bomnel says- “…and dark.” “Comon guys- we’re leaving.” Calls Boddynoc into the darkness. A sharp curse can be heard from within the darkness. “Where the %#2* is the door!?!?!” exclaims Asunder. “I hate magic!” fusses Chief. Boddynoc tells himself to remember he said that the next time he comes to him wanting magical aid. Spells of death and destruction to constructs float through his mind. He shudders and shakes it off. “Comon- hurry up.” He calls in. “Use the walls” yells in Cedious finding great humor in this. Another ten minutes later both warforged constructs wander out. A look of confusion on their faces as they step out of the darkness that they quickly change to a look of confidence. They back track to the stairway leading down. The stairs are large and deep. They go down and find a stadium or more precisely- an auditorium. There is seating for hundreds and a stage at the bottom. Looking around, they find ancient blood stains. Nothing recent. Bored, they head out. Finding nothing of use, they leave these rooms and return to the mine. They search around the mines then leave. They found nothing else and are very tired. (they have been up for roughly 24 hours now) During this time, Boddynoc discovers something. He has developed darkvision. He keeps it a secret. Some secrets need to be kept. This way they can be used to bring down enemies that know you well. He says this while staring at Cedious’ back. Bomnel asks him if he is okay. His eyes look discolored. “Leave me be Trust agent. You are here just for the ride.” Bomnel wonders what has happened to them. Both he and Boddynoc have decreased movement and their skin is wrinkled and pale. Was the mist a weapon against Gnomes? Is House Tharashk secretly plotting against Zilargo? They must die then. Let their souls scream and wail like the ones on the columns. As they walk down the trail in daylight, they spot a ship in the harbor! “They lied to us!” exclaims Boddynoc. “Let’s take the ship.” Says Cedious expecting a comment from Boddynoc. None comes which surprises him for a moment. As they get closer, they can make out the flag of the Finder’s Guild. There is a ship here already. It was not due for another week at the least. Bomnel wonders if this is a ship for collecting Dragon Shards or for collecting gnome-killing gas. They reach the village and see three ½ orcs and a small figure in full plate talking to the village leaders. The party pick up their pace. On the way, they notice more damage to the village. A fight broke out. Looking further, they spot a mutated body of a dog. It resembles the Dire Wolves they saw earlier but it is clearly the leader’s dog. Bomnel notes the mutation of the family pet and wonders how this would be used against Zilargo. As they get closer, they see the three large figures are ½ Orcs of House Tharashk. The smaller figure is a female gnome with the marks of the Silver Flame. The ½ Orcs tense up as they see the warforged jogging towards them. The ½ Giant looms over them also running. Boddynoc has begun to race ahead and is getting close to passing the three warriors. Bemnol holds back to figure out what is happening. Something is wrong here- very very wrong. Cedious watches and hurries after his teammates. He finds these events of chaos to be great and amusing. The gnome says something to the village leaders and the ½ Orcs then concentrate on the PCs. With a raised voice, she introduces herself. “My name is Terri. I am to help you.” Her eyes refocus on Boddynoc. “Him and the other gnome-“ She points at them and the ½ Orcs brace themselves for the wall of armor and blades called Asunder, Chief and Balkroth. And thus it begins ……. [/QUOTE]
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