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Story Hour
The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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<blockquote data-quote="megamania" data-source="post: 2742259" data-attributes="member: 9255"><p>Then you will not like what I have to say then. I have a serious personal / family crisis that has intensified greatly and it will hinder my play time greatly.</p><p></p><p></p><p></p><p>As for your question- I merely lay out the plot. I allow them (Players) to do whatever they want. Sometimes this creates a situation for me to quickly deal with but I keep enough antagonists around that I can "steer" Players back to what I want to do or close enough it doesn't effect my game plan / plot.</p><p></p><p>Their action in Darguun was the only time I had any issues and that wrapped up nicely with one of my all-time favorite sessions of the Prisoner ship escape during a fierce storm.</p></blockquote><p></p>
[QUOTE="megamania, post: 2742259, member: 9255"] Then you will not like what I have to say then. I have a serious personal / family crisis that has intensified greatly and it will hinder my play time greatly. As for your question- I merely lay out the plot. I allow them (Players) to do whatever they want. Sometimes this creates a situation for me to quickly deal with but I keep enough antagonists around that I can "steer" Players back to what I want to do or close enough it doesn't effect my game plan / plot. Their action in Darguun was the only time I had any issues and that wrapped up nicely with one of my all-time favorite sessions of the Prisoner ship escape during a fierce storm. [/QUOTE]
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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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