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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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<blockquote data-quote="megamania" data-source="post: 2779969" data-attributes="member: 9255"><p>EBERRON: THE CREATION SCHEMA</p><p>12 / 10 / 05</p><p>SEGMENT 168</p><p>“Ziggurat Room”</p><p></p><p>Once more the adventurers under the employment of House Cannith North enters the Pyramid room or the Ziggurat Room. As before, the lighting is dim as it is only lit by glowing lichen that covers the walls and ceiling of the 75 x75 x 75-foot space. It doesn’t grow on the structure however. They explore the stairs going up expecting trouble and find nothing. However, the top is an illusion. Rather than find out what was within the room hidden they go to the known doorways that lead into the deeper sections of the pyramid.</p><p></p><p>The entrance room is marked with swirls of blue and glowing waves and lines. Both Cedious and Taskerdoo inspect the walls hoping to find out if these are for design and appearance or if they are writings arcane or standard. Unable to figure it out, they go into the next room.</p><p></p><p>Once more, the adventurers discover four stone sarcophagi but this time there is also a guardian- a large Clay Golem! Cedious takes a shot at it then backs off. Sharshek strikes it but finds the room too small and crowded for his liking. The Golem swings at Cedious but misses. The others begin to fill in the room and attack.</p><p></p><p>Suddenly the Golem goes after Black sands and batters him badly. In return, he strikes the golem after being given a Bull’s Strength spell and blessing from Vale. Enraged he tears it down quickly.</p><p></p><p>As normal, the five of them begin to remove covers to find what is inside. They are looking for another large green emerald and two red crystal “x”s. With these two items they hope to find the Creation Schema part they came for and escape the magical trap.</p><p></p><p>Within the first stone coffin is a goblin priest. He holds a staff of Earth & Stone. The next coffin has a surprising goblin skeleton. He wears a tie-dyed cloak. He has no weapons but a well made smoking pipe with gold, silver and electrum molded into it. There is a tobacco pouch with enough tobacco for two uses. They are magical. Another coffin has a goblin skeleton dressed in black robes. He holds a staff also that has magic. Taskerdoo and Cedious check it out. A black icor covers the bottom of the staff. “Contact Poison!” yells the halfling rogue. They clean it up and Vale checks it out. A Staff of Healing! The final coffin has a goblin skeleton dressed in red. He wears a crown and holds a golden Scepter. They take the crown easily but it will not let go of the royal rod. Taskerdoo fights with it for a few moments then ignores it. “He can keep it!”</p><p></p><p>Cedious tries once. When it pulls the rod back to itself, he pulls the magical adamantine rapier out and slices off the fingers holding the rod. Smiling he puts it into his Handy Haversack. “Greedy undead punk.” He mumbles as he swears he can hear a voice in his head saying it is his by birth.</p><p></p><p>Further disturbance of the coffin reveals a secret door!</p><p></p><p>Cedious checks it for traps then opens it. Green mist rises out gently. It has a strong but pleasing smell to it. He slowly lowers himself into the dark hole. The room is small and feels “evil”. The walls are black and reflective. They look like coils and twisting columns of ribbed organic armor and glass. Ignoring the little voice in his mind saying to leave, he looks around. The mist is thickest along the floor. Nothing can be seen within three feet of the floor except for the green mist.</p><p></p><p>Cedious nearly falls into a pit here. Considering it several times, he passes it up. He believes it to be a Khyber Pit. He finds an altar or pedestal. By now Taskerdoo and Black sands has reached the floor. Vale is not convinced this room is a good place to be. It reeks of evil he says. Cedious pokes around the altar and finds a large Khyber Stone that has been fitted into the pedestal. The group discusses the wisdom of removing this stone. In the end, Cedious works it free and as he pockets the stone spots a secret door on the side of the pedestal.</p><p></p><p>He easily opens it and finds a solid Mithril box with a lid. The lid has no obvious opening latch. He figures it out and opens it. Black light flashes from the opened box. He quickly closes it. Taskerdoo, Black sands and Vale rushes over. It is opened a second time and the blackness begins to dim. He closes it with a crazed giggle. Cedious has a new toy to use when it should not be. He opens it a third time and the black light is gone. He frowns and closes it. It is placed into the traveling bag and they climb out.</p><p></p><p>Outside of the temple, Black sands ask to see the box. Cedious says no and turns his back on the ill-tempered ½ giant barbarian. The barbarian latches onto him and demands to see it. “Fine! It’s broken anyway.” He hands the box to the very aggressive barbarian whom looks the box over a few times then suddenly pulls and rends the lid. Cedious grabs it from him in a hurry. The damage is done. The lid will never close correctly again. Pouting, Cedious places it back into the bag and moves away from the dangerous ½ giant.</p><p></p><p>“Sorry …I …” and he lets it go. The others stare in disbelief. Vale especially.</p><p></p><p>“This place … its getting to me.”</p><p></p><p>“Then we need to leave. Now.” Offers Taskerdoo.</p></blockquote><p></p>
[QUOTE="megamania, post: 2779969, member: 9255"] EBERRON: THE CREATION SCHEMA 12 / 10 / 05 SEGMENT 168 “Ziggurat Room” Once more the adventurers under the employment of House Cannith North enters the Pyramid room or the Ziggurat Room. As before, the lighting is dim as it is only lit by glowing lichen that covers the walls and ceiling of the 75 x75 x 75-foot space. It doesn’t grow on the structure however. They explore the stairs going up expecting trouble and find nothing. However, the top is an illusion. Rather than find out what was within the room hidden they go to the known doorways that lead into the deeper sections of the pyramid. The entrance room is marked with swirls of blue and glowing waves and lines. Both Cedious and Taskerdoo inspect the walls hoping to find out if these are for design and appearance or if they are writings arcane or standard. Unable to figure it out, they go into the next room. Once more, the adventurers discover four stone sarcophagi but this time there is also a guardian- a large Clay Golem! Cedious takes a shot at it then backs off. Sharshek strikes it but finds the room too small and crowded for his liking. The Golem swings at Cedious but misses. The others begin to fill in the room and attack. Suddenly the Golem goes after Black sands and batters him badly. In return, he strikes the golem after being given a Bull’s Strength spell and blessing from Vale. Enraged he tears it down quickly. As normal, the five of them begin to remove covers to find what is inside. They are looking for another large green emerald and two red crystal “x”s. With these two items they hope to find the Creation Schema part they came for and escape the magical trap. Within the first stone coffin is a goblin priest. He holds a staff of Earth & Stone. The next coffin has a surprising goblin skeleton. He wears a tie-dyed cloak. He has no weapons but a well made smoking pipe with gold, silver and electrum molded into it. There is a tobacco pouch with enough tobacco for two uses. They are magical. Another coffin has a goblin skeleton dressed in black robes. He holds a staff also that has magic. Taskerdoo and Cedious check it out. A black icor covers the bottom of the staff. “Contact Poison!” yells the halfling rogue. They clean it up and Vale checks it out. A Staff of Healing! The final coffin has a goblin skeleton dressed in red. He wears a crown and holds a golden Scepter. They take the crown easily but it will not let go of the royal rod. Taskerdoo fights with it for a few moments then ignores it. “He can keep it!” Cedious tries once. When it pulls the rod back to itself, he pulls the magical adamantine rapier out and slices off the fingers holding the rod. Smiling he puts it into his Handy Haversack. “Greedy undead punk.” He mumbles as he swears he can hear a voice in his head saying it is his by birth. Further disturbance of the coffin reveals a secret door! Cedious checks it for traps then opens it. Green mist rises out gently. It has a strong but pleasing smell to it. He slowly lowers himself into the dark hole. The room is small and feels “evil”. The walls are black and reflective. They look like coils and twisting columns of ribbed organic armor and glass. Ignoring the little voice in his mind saying to leave, he looks around. The mist is thickest along the floor. Nothing can be seen within three feet of the floor except for the green mist. Cedious nearly falls into a pit here. Considering it several times, he passes it up. He believes it to be a Khyber Pit. He finds an altar or pedestal. By now Taskerdoo and Black sands has reached the floor. Vale is not convinced this room is a good place to be. It reeks of evil he says. Cedious pokes around the altar and finds a large Khyber Stone that has been fitted into the pedestal. The group discusses the wisdom of removing this stone. In the end, Cedious works it free and as he pockets the stone spots a secret door on the side of the pedestal. He easily opens it and finds a solid Mithril box with a lid. The lid has no obvious opening latch. He figures it out and opens it. Black light flashes from the opened box. He quickly closes it. Taskerdoo, Black sands and Vale rushes over. It is opened a second time and the blackness begins to dim. He closes it with a crazed giggle. Cedious has a new toy to use when it should not be. He opens it a third time and the black light is gone. He frowns and closes it. It is placed into the traveling bag and they climb out. Outside of the temple, Black sands ask to see the box. Cedious says no and turns his back on the ill-tempered ½ giant barbarian. The barbarian latches onto him and demands to see it. “Fine! It’s broken anyway.” He hands the box to the very aggressive barbarian whom looks the box over a few times then suddenly pulls and rends the lid. Cedious grabs it from him in a hurry. The damage is done. The lid will never close correctly again. Pouting, Cedious places it back into the bag and moves away from the dangerous ½ giant. “Sorry …I …” and he lets it go. The others stare in disbelief. Vale especially. “This place … its getting to me.” “Then we need to leave. Now.” Offers Taskerdoo. [/QUOTE]
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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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