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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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<blockquote data-quote="megamania" data-source="post: 3190771" data-attributes="member: 9255"><p>THE CREATION SCHEMA</p><p>SEGMENT 296</p><p>11/06/06</p><p>“THE DUNGEON of CHAMPIONS PART 5: INESCAPABLE LINE ATTACK TRAP”</p><p></p><p>“This is a bad room to be in.” says Cedious.</p><p></p><p>The others agree silently. Pelor asks why.</p><p></p><p>“The room is more of a hallway. It is five feet wide, ten feet high and about….. not sure. My light won’t reach the end. Over 120 feet anyway.”</p><p></p><p>“Magical line attacks…Rays.” Says Pebbles as she has sudden insight in Dungeoneering and traps.</p><p></p><p>“It’s up to you Cedious. Get us out of here.” Says Xen as he notches an arrow. “I’ll cover you.”</p><p></p><p>Cedious is wary of the bow. The room is narrow for launching an arrow.</p><p></p><p>Above the Lizardfolk are becoming anxious with Pelor. Changing tactics, he has begun to refuse to tell them anything hoping they will say something helpful. So far all that is happening is nervous tail twitching and annoyed hisses and exhales of breathe. And the annoying seagull has returned. “What ever happened to the blue ball of light?” asks Pelor in thought.</p><p></p><p>“It never followed us after that first room.” Says Pebbles as she watches Cedious move carefully one step at a time.</p><p></p><p>Cedious smiles as he spots a seam on the floor. A secret panel. “Found something.”</p><p></p><p>He carefully lifts the panel and finds a hand lever. After describing it he asks whether to pull it.</p><p></p><p>“What if that IS the trap?”</p><p></p><p>DM NOTES: I love it when every move and item is something to fear. That is when I know the dungeon is working.</p><p></p><p>He passes it and continues onward. He misses the next secret panel and activates a blast of electricity from behind. The bolt of Chain Lightning strikes Wall then the others except for Cedious who is too far away.</p><p></p><p>“I am running out of healing spells. Be careful.” Thinks Pelor.</p><p></p><p>Out loud so he doesn’t sense it Cedious mocks him by repeating the phrase.</p><p></p><p>Cedious reaches the end of the hall and can not find any level or device to open the door. He can see the seams that would suggest an opening. At this point the others have crept up to the trigger panel and call out to the rogue. “Nothing here. Maybe that end?”</p><p></p><p>“What about the lever?”</p><p></p><p>Talon snorts and pulls on the lever. A panel can be heard opening at the far end.</p><p></p><p>They turn and go there. They find another lever hidden. When pulled, it opens the door at the end Cedious first explored. He also finds another electrical bolt trap and they are all careful not to trigger it.</p><p></p><p>“So obvious but still deadly and tricky.” Thinks Cedious. “If not for the position we are in I think I may have liked the ol’ hornhead.</p><p></p><p>This new tunnel leads to a similar hallway below that leads out. They cautiously leave and enter the next trap-laden room of Thundaar’s Dungeon of Champions.</p></blockquote><p></p>
[QUOTE="megamania, post: 3190771, member: 9255"] THE CREATION SCHEMA SEGMENT 296 11/06/06 “THE DUNGEON of CHAMPIONS PART 5: INESCAPABLE LINE ATTACK TRAP” “This is a bad room to be in.” says Cedious. The others agree silently. Pelor asks why. “The room is more of a hallway. It is five feet wide, ten feet high and about….. not sure. My light won’t reach the end. Over 120 feet anyway.” “Magical line attacks…Rays.” Says Pebbles as she has sudden insight in Dungeoneering and traps. “It’s up to you Cedious. Get us out of here.” Says Xen as he notches an arrow. “I’ll cover you.” Cedious is wary of the bow. The room is narrow for launching an arrow. Above the Lizardfolk are becoming anxious with Pelor. Changing tactics, he has begun to refuse to tell them anything hoping they will say something helpful. So far all that is happening is nervous tail twitching and annoyed hisses and exhales of breathe. And the annoying seagull has returned. “What ever happened to the blue ball of light?” asks Pelor in thought. “It never followed us after that first room.” Says Pebbles as she watches Cedious move carefully one step at a time. Cedious smiles as he spots a seam on the floor. A secret panel. “Found something.” He carefully lifts the panel and finds a hand lever. After describing it he asks whether to pull it. “What if that IS the trap?” DM NOTES: I love it when every move and item is something to fear. That is when I know the dungeon is working. He passes it and continues onward. He misses the next secret panel and activates a blast of electricity from behind. The bolt of Chain Lightning strikes Wall then the others except for Cedious who is too far away. “I am running out of healing spells. Be careful.” Thinks Pelor. Out loud so he doesn’t sense it Cedious mocks him by repeating the phrase. Cedious reaches the end of the hall and can not find any level or device to open the door. He can see the seams that would suggest an opening. At this point the others have crept up to the trigger panel and call out to the rogue. “Nothing here. Maybe that end?” “What about the lever?” Talon snorts and pulls on the lever. A panel can be heard opening at the far end. They turn and go there. They find another lever hidden. When pulled, it opens the door at the end Cedious first explored. He also finds another electrical bolt trap and they are all careful not to trigger it. “So obvious but still deadly and tricky.” Thinks Cedious. “If not for the position we are in I think I may have liked the ol’ hornhead. This new tunnel leads to a similar hallway below that leads out. They cautiously leave and enter the next trap-laden room of Thundaar’s Dungeon of Champions. [/QUOTE]
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