Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
The Crucible of Chauntea
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tariff" data-source="post: 1520877" data-attributes="member: 18635"><p><strong>Crucible of Chauntea Session 2</strong></p><p></p><p><strong>Session 2: </strong> Wherein Graham and Bill find tracks leading up a secret pathway in the wood. Loriel tells us that we should use the main track as we can utilize the horses, being not very proficient riders we decide to use the secret path!. Suddenly we are approached by a young human Paladin called Sir Bic, it seems he too has come to seek out the raiders who stole the crucible, he offers his services to us and we gladly accept him into the fold. Bill leads us and soon we hear Orc voices, they are not aware of us so Bree & Graham sneak ahead in the woods so we can attack from both sides. Graham starts the action by casting Ensnare on the Orcs, stating, “Stop the forest has ensnared you, surrender the crucible or the forest will eat you all!!” Graham unfortunately only manages to Ensnare Bree!! The leader Orc attacks Graham who has run behind a tree, he misses initially but fells Graham with his second attack. Sir Bic gets first blood and kills a orc with a single blow. Bree, fighting defensivly against 3 orcs eventually goes down (he stabilizes on –6 hp !!!). Sir Bic wades into the lead Orc and scores a mighty critical hit, but the orc still stands and repays him by twatting Bic unconscious (Bic uses his hero point to not die!). Bill is entangled in the forest and has a hard time moving, Tim who is slowly moving to heal Graham (cos hes entangled!), manages to heal Sir Bic on the way. Out of the bushes a halfling rogue appears and starts attacking the orcs (is this Lannet who we had heard about earlier?). Graham manages to stabalize (hero point). Loriel manages to slay the lead orc and we are eventually victorious. The halfling rogue disappears back into the woods without saying a word.. We scalp the orcs and loot them (find a key) and return to Fairhill with the recovered Crucible. Shandril says Bill can keep “Vakiria” a while longer, we sell loot and buy Sir Bic a chain shirt. We return to the forest and find the ruined keep, we use the key we found and open a door in the southwest tower. (after Graham detects for magic but finds none) There is a pool in the center of the floor in the bottom of the tower, Bill believes this to be dubious so we avoid it. There are rickety wooden stairs leading up, Tim goes up first, the stairs are indeed unsafe, Tim manages to jump to safety as part of them collapse. Up on the battlements Tim spies A LOT of orcs in the courtyard of the keep, there are also several buildings and a tower that has a ballista atop it manned by a orc. Bill attempts to climb the rickety stairs to get upto Tims vantage point but falls as another section of the stairs collapse. We formulate a plan… The Monk Bree with a handful of firebombs goes to the otherside of the keep and causes a distraction; Bill (who eventually gets up the stairs) will assist with ranged fire from the battlements. Tim, Graham, Sir Bic, Loriel & Hathol sneak into the courtyard and head for closest building that we think contains orcs, the idea being to kill whatever is in the building then hold off the rest in doorway of the defended room. We head for the building under the cover of Bree’s distraction and are indeed confronted by a room full of orcs, there is a hard orc in here called Tavik that wields a weapon that really hurts Sir Bic and knocks him unconscious. Hathol as he tries to make his way across the courtyard to the building we are in is hit by the ballista and splatted against the keeps walls. Tavik the lead orc bashes Loriel down. Tim uses his two healing potions on Loriel and Bic so they return to the fray. Loriel gets a critical hit on Tavik downing him, but him and his strange weapon disappear before our very eyes!.. With the room cleared we notice it is a old temple to St Cuthbert, there is a black candle burning here..we can almost feel its evil..so we snuff it out… we also see a lot of orcs and something else (is that a ogre!) running towards the temple. Hurt bad and with no healing available we shut and barricade the door and wait for the inevitable. Four Orcs attempt to get to Bill on the battlemements, three of them dying from falling off the stairs (and into the green slime pool below). Bill screams with delight seeing his hated enemy, a ogre, below in the courtyard attempting to bash into the temple where his friends are holed up, he launches a volley of arrowfire. Bree also uses his firebombs from the battlements, raining burning oil down on the orcs (and Ogre) trying to smash into the room. The door eventually gives way and Grosh the Ogre kills Loriel who is first in line behind the door, the ogre is finally felled by one of Bills arrows. Seeing this, the five-remaining orcs and their remaining leader (Nagrod) flee the keep into the woods. We breathe a sigh of relief and pray for Loriel and Hathol</p></blockquote><p></p>
[QUOTE="tariff, post: 1520877, member: 18635"] [b]Crucible of Chauntea Session 2[/b] [B]Session 2: [/B] Wherein Graham and Bill find tracks leading up a secret pathway in the wood. Loriel tells us that we should use the main track as we can utilize the horses, being not very proficient riders we decide to use the secret path!. Suddenly we are approached by a young human Paladin called Sir Bic, it seems he too has come to seek out the raiders who stole the crucible, he offers his services to us and we gladly accept him into the fold. Bill leads us and soon we hear Orc voices, they are not aware of us so Bree & Graham sneak ahead in the woods so we can attack from both sides. Graham starts the action by casting Ensnare on the Orcs, stating, “Stop the forest has ensnared you, surrender the crucible or the forest will eat you all!!” Graham unfortunately only manages to Ensnare Bree!! The leader Orc attacks Graham who has run behind a tree, he misses initially but fells Graham with his second attack. Sir Bic gets first blood and kills a orc with a single blow. Bree, fighting defensivly against 3 orcs eventually goes down (he stabilizes on –6 hp !!!). Sir Bic wades into the lead Orc and scores a mighty critical hit, but the orc still stands and repays him by twatting Bic unconscious (Bic uses his hero point to not die!). Bill is entangled in the forest and has a hard time moving, Tim who is slowly moving to heal Graham (cos hes entangled!), manages to heal Sir Bic on the way. Out of the bushes a halfling rogue appears and starts attacking the orcs (is this Lannet who we had heard about earlier?). Graham manages to stabalize (hero point). Loriel manages to slay the lead orc and we are eventually victorious. The halfling rogue disappears back into the woods without saying a word.. We scalp the orcs and loot them (find a key) and return to Fairhill with the recovered Crucible. Shandril says Bill can keep “Vakiria” a while longer, we sell loot and buy Sir Bic a chain shirt. We return to the forest and find the ruined keep, we use the key we found and open a door in the southwest tower. (after Graham detects for magic but finds none) There is a pool in the center of the floor in the bottom of the tower, Bill believes this to be dubious so we avoid it. There are rickety wooden stairs leading up, Tim goes up first, the stairs are indeed unsafe, Tim manages to jump to safety as part of them collapse. Up on the battlements Tim spies A LOT of orcs in the courtyard of the keep, there are also several buildings and a tower that has a ballista atop it manned by a orc. Bill attempts to climb the rickety stairs to get upto Tims vantage point but falls as another section of the stairs collapse. We formulate a plan… The Monk Bree with a handful of firebombs goes to the otherside of the keep and causes a distraction; Bill (who eventually gets up the stairs) will assist with ranged fire from the battlements. Tim, Graham, Sir Bic, Loriel & Hathol sneak into the courtyard and head for closest building that we think contains orcs, the idea being to kill whatever is in the building then hold off the rest in doorway of the defended room. We head for the building under the cover of Bree’s distraction and are indeed confronted by a room full of orcs, there is a hard orc in here called Tavik that wields a weapon that really hurts Sir Bic and knocks him unconscious. Hathol as he tries to make his way across the courtyard to the building we are in is hit by the ballista and splatted against the keeps walls. Tavik the lead orc bashes Loriel down. Tim uses his two healing potions on Loriel and Bic so they return to the fray. Loriel gets a critical hit on Tavik downing him, but him and his strange weapon disappear before our very eyes!.. With the room cleared we notice it is a old temple to St Cuthbert, there is a black candle burning here..we can almost feel its evil..so we snuff it out… we also see a lot of orcs and something else (is that a ogre!) running towards the temple. Hurt bad and with no healing available we shut and barricade the door and wait for the inevitable. Four Orcs attempt to get to Bill on the battlemements, three of them dying from falling off the stairs (and into the green slime pool below). Bill screams with delight seeing his hated enemy, a ogre, below in the courtyard attempting to bash into the temple where his friends are holed up, he launches a volley of arrowfire. Bree also uses his firebombs from the battlements, raining burning oil down on the orcs (and Ogre) trying to smash into the room. The door eventually gives way and Grosh the Ogre kills Loriel who is first in line behind the door, the ogre is finally felled by one of Bills arrows. Seeing this, the five-remaining orcs and their remaining leader (Nagrod) flee the keep into the woods. We breathe a sigh of relief and pray for Loriel and Hathol [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Crucible of Chauntea
Top