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The Crypt Thing - ever used/experienced one?
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<blockquote data-quote="Huw" data-source="post: 5574473" data-attributes="member: 33093"><p>I used one in a small dungeon, back in 2e times. The random teleport was just a d6 roll against six predetermined locations. Most of them were inconvenient (outside the dungeon), but a couple would require the character be rescued (inside a cell). None would be immediately dangerous.</p><p></p><p>Worked pretty well. Five characters out of seven vanished. The two remaining ones had to decide whether to attack the thing or leave. They attacked and destroyed it, then decided to press on with the assumption that anyone behind them would catch up, and they might need to rescue anyone teleported ahead of them.</p><p></p><p>Those teleported away were only out for about an hour of gaming time, except for someone teleported to the village they started at, who decided to go shopping. In all it worked as an effective encounter, but I knew my players well enough to know what they'd put up with.</p></blockquote><p></p>
[QUOTE="Huw, post: 5574473, member: 33093"] I used one in a small dungeon, back in 2e times. The random teleport was just a d6 roll against six predetermined locations. Most of them were inconvenient (outside the dungeon), but a couple would require the character be rescued (inside a cell). None would be immediately dangerous. Worked pretty well. Five characters out of seven vanished. The two remaining ones had to decide whether to attack the thing or leave. They attacked and destroyed it, then decided to press on with the assumption that anyone behind them would catch up, and they might need to rescue anyone teleported ahead of them. Those teleported away were only out for about an hour of gaming time, except for someone teleported to the village they started at, who decided to go shopping. In all it worked as an effective encounter, but I knew my players well enough to know what they'd put up with. [/QUOTE]
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The Crypt Thing - ever used/experienced one?
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