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*Pathfinder & Starfinder
The Cult of the Masks
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<blockquote data-quote="predarek" data-source="post: 1711363" data-attributes="member: 23084"><p>Hi there, my first visit here and I want your idea on that :</p><p></p><p>Here a little background on this "Cult of the Mask". My Pc will enter a new area soon and they will find a city where everyone is wearing a mask. This is quite a big city and they are reclude from the rest of the world big a quite big desert. The PC now has their personal flying ship so they found that city.</p><p></p><p>In this city they will learn a bit about how the person create their mask and they will probably find a guy that want to show to all the world their masks. So they will maybe embark him on the ship and he'll do business a bit everywhere. But this "cult of the mask" is bigger than it seems at first. There is some rules which masks are done and I think it was a good idea to make a general idea to include in this campain and maybe other following. </p><p></p><p>So feel free to comment about my ideas and you can take it with a little saying that a crazy guy has this idea on the Web. This is mostly note that I will try to format to make them understadable. I want your opinion on the balance of this. </p><p></p><p>The mask are first carve to different shape and painted with any representation. You can only wear one mask at a time. Removing a mask is a move action. Putting a mask one is a standard action.</p><p></p><p>I'm trying to set that the mask add Shield bonus type AC. So all bonus are shield bonus that are added to the mask Shield AC.</p><p></p><p><strong><u>There is 2 kind of mask. </u></strong></p><p><strong>Small Mask :</strong> </p><p>Cover the face only. Due to the fact that they cover the face, all mask give a -2 to CHA. A Small mask can only be painted with 1 Power Drawing. </p><p></p><p><strong>Large Mask :</strong></p><p>Large Mask goes down the the belt height. The kind of mask you see that Voodoo shamans sometimes wear. They are the same -2 to CHA reduced the Max Dex by 2 but provide a +1 Mask AC Bonus. They can have 2 Power Drawing on them.</p><p></p><p><strong><u>Special property </u></strong></p><p>These special properties that work like how weapons can be normal or masterwork. There is 2 special properties that can be applied when making a mask. By the way, the cost for each "upgrade" isn't decided yet.</p><p><strong>Well painted :</strong> +1 Cha + 2 hours painting. Requires a craft check (DC10)</p><p>Custom painted are painted to reflect the personality of someone.</p><p><strong>Custom painted :</strong> +2 Cha(Remove the penalty associated with the masks) + 12 hours of painting (Requires craft check (DC15)</p><p></p><p><u><strong>New Feats</strong></u></p><p>Mask profiency : </p><p>Remove -1 to Max Dex bonus with a large mask.</p><p></p><p>[Fighter special feat] </p><p>Improved mask proficiency</p><p>Requires Mask proficiency</p><p>Remove another -1 to Max Dex bonus with a large mask.</p><p>+1 AC Shield bonus to the Mask defense bonus with a large mask</p><p></p><p>[Metamagic] </p><p>Mask painting </p><p>Requires 8 skills points in craft (painting)</p><p>You can draw power Drawing on the mask</p><p></p><p><u><strong>Power Drawing</strong></u></p><p>Power Drawing are special drawing that are added with a translucent kind of paint to the masks. (New items to add). Some shine on the moonlight, other are move visible in other situation (TBD). 2 Same power drawing on a mask can stack.</p><p><strong>Animals</strong> Note these will be really costy</p><p>Bear : +1 Str</p><p>Tiger : +1 Dex</p><p>Bull : +1 Con</p><p>Dog : +1 Int</p><p>Owl : +1 Wis</p><p>Sway : +1 Cha</p><p>Boar : +2 Str, -1 Int</p><p>Snake : +2 Dex, -1 Cha</p><p>Elephant : +2 Con, -1 Dex</p><p>Monkey : +2 Int, -1 Con</p><p>Mouse : +2 Wis -1 Str</p><p>Parrot : +2 Cha, -1 Wis</p><p><strong>Elements</strong> Note these will be really costy</p><p>Fire : 5 Fire Resist</p><p>Water : 5 Ice Resist</p><p>Wind : 5 Lightning Resist</p><p>Earth : 5 Acid Resist</p><p>Volcano : 5 Fire Resist 5 Acid Resist</p><p>Hurricane : 5 Ice Resist 5 Lightning Resist</p><p><strong>Rune</strong></p><p>Defense : +1 Shield AC bonus (Added to the mask AC)</p><p>Offense : +1 ToHit</p><p>Power : +1 Damage with weapons</p><p>Life : 1D4+4 Extra Hit Point Last 24 hours, can be cast once every 24 hour</p><p><strong>Others</strong></p><p>One that gives darkvision</p><p>One that shine lights (like an everburning torch, but only in front)</p><p></p><p><strong><u>Specific Mask</u></strong></p><p>There are 2 masks that will play a certain rolel in the city</p><p>Living Small Mask of Larva</p><p>-2 STR to those who fight against you. This is a mind-affecting effect. Those immune to mind-affecting effect are immune to this mask.</p><p></p><p>Mystic Snake Large Mask</p><p>Hypnotize Spell cast by a level 5 Wizard/Sorcerer 3 times per day DC 15</p><p>+2 Wis</p><p></p><p>Thanks for looking at this... this is a 2 hours thoughts results, so I guess things could get really better <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>edited to add the post icon</p></blockquote><p></p>
[QUOTE="predarek, post: 1711363, member: 23084"] Hi there, my first visit here and I want your idea on that : Here a little background on this "Cult of the Mask". My Pc will enter a new area soon and they will find a city where everyone is wearing a mask. This is quite a big city and they are reclude from the rest of the world big a quite big desert. The PC now has their personal flying ship so they found that city. In this city they will learn a bit about how the person create their mask and they will probably find a guy that want to show to all the world their masks. So they will maybe embark him on the ship and he'll do business a bit everywhere. But this "cult of the mask" is bigger than it seems at first. There is some rules which masks are done and I think it was a good idea to make a general idea to include in this campain and maybe other following. So feel free to comment about my ideas and you can take it with a little saying that a crazy guy has this idea on the Web. This is mostly note that I will try to format to make them understadable. I want your opinion on the balance of this. The mask are first carve to different shape and painted with any representation. You can only wear one mask at a time. Removing a mask is a move action. Putting a mask one is a standard action. I'm trying to set that the mask add Shield bonus type AC. So all bonus are shield bonus that are added to the mask Shield AC. [b][u]There is 2 kind of mask. [/u][/b] [B]Small Mask :[/B] Cover the face only. Due to the fact that they cover the face, all mask give a -2 to CHA. A Small mask can only be painted with 1 Power Drawing. [b]Large Mask :[/b] Large Mask goes down the the belt height. The kind of mask you see that Voodoo shamans sometimes wear. They are the same -2 to CHA reduced the Max Dex by 2 but provide a +1 Mask AC Bonus. They can have 2 Power Drawing on them. [b][u]Special property [/u][/b] These special properties that work like how weapons can be normal or masterwork. There is 2 special properties that can be applied when making a mask. By the way, the cost for each "upgrade" isn't decided yet. [b]Well painted :[/b] +1 Cha + 2 hours painting. Requires a craft check (DC10) Custom painted are painted to reflect the personality of someone. [b]Custom painted :[/b] +2 Cha(Remove the penalty associated with the masks) + 12 hours of painting (Requires craft check (DC15) [u][b]New Feats[/b][/u] Mask profiency : Remove -1 to Max Dex bonus with a large mask. [Fighter special feat] Improved mask proficiency Requires Mask proficiency Remove another -1 to Max Dex bonus with a large mask. +1 AC Shield bonus to the Mask defense bonus with a large mask [Metamagic] Mask painting Requires 8 skills points in craft (painting) You can draw power Drawing on the mask [u][b]Power Drawing[/b][/u] Power Drawing are special drawing that are added with a translucent kind of paint to the masks. (New items to add). Some shine on the moonlight, other are move visible in other situation (TBD). 2 Same power drawing on a mask can stack. [b]Animals[/b] Note these will be really costy Bear : +1 Str Tiger : +1 Dex Bull : +1 Con Dog : +1 Int Owl : +1 Wis Sway : +1 Cha Boar : +2 Str, -1 Int Snake : +2 Dex, -1 Cha Elephant : +2 Con, -1 Dex Monkey : +2 Int, -1 Con Mouse : +2 Wis -1 Str Parrot : +2 Cha, -1 Wis [b]Elements[/b] Note these will be really costy Fire : 5 Fire Resist Water : 5 Ice Resist Wind : 5 Lightning Resist Earth : 5 Acid Resist Volcano : 5 Fire Resist 5 Acid Resist Hurricane : 5 Ice Resist 5 Lightning Resist [b]Rune[/b] Defense : +1 Shield AC bonus (Added to the mask AC) Offense : +1 ToHit Power : +1 Damage with weapons Life : 1D4+4 Extra Hit Point Last 24 hours, can be cast once every 24 hour [b]Others[/b] One that gives darkvision One that shine lights (like an everburning torch, but only in front) [b][u]Specific Mask[/u][/b] There are 2 masks that will play a certain rolel in the city Living Small Mask of Larva -2 STR to those who fight against you. This is a mind-affecting effect. Those immune to mind-affecting effect are immune to this mask. Mystic Snake Large Mask Hypnotize Spell cast by a level 5 Wizard/Sorcerer 3 times per day DC 15 +2 Wis Thanks for looking at this... this is a 2 hours thoughts results, so I guess things could get really better ;) edited to add the post icon [/QUOTE]
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