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<blockquote data-quote="Mesh Hong" data-source="post: 4811340" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">I have had time to give your idea of one creature sacrificing itself to summon another a little thought.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I think I would design the two creatures together but reduce their individual HPs by half, so that the combined total is a normal amount for a standard creature.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I have taken the liberty of giving you an example which is my take on the idea you presented:</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Sacrificial Warrior (level 11 skirmisher, half HPs)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Madness Berserker (level 11 brute, half HPs)</span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Sacrificial Warrior</span></span></strong><span style="font-family: 'Verdana'"> Level 11 Skirmisher </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Humanoid XP 600 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +11 <strong>Senses</strong> Perception +8 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 55; Bloodied 27; <strong>see Bring Forth the Other</strong> </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 25; <strong>Fortitude</strong> 24, <strong>Reflex</strong> 23, <strong>Will</strong> 22 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Longsword Hack</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> weapon</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +16 vs. AC; 2d6+5 damage; hit or miss Warrior may shift 1 square </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Gaze of Madness</strong> (Minor; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> gaze; fear</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; targets 1 enemy; attack +14 vs. Will; 1d6+1 damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes a -2 penalty to attack rolls and saving throws and grants </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">combat advantage to Warrior (save ends all 3) </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Sacrificial Advantage </span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">When Warrior makes a Longsword Hack attack against a target that is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">granting it combat advantage it deals an additional 2d6 damage; hit or </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">miss the Warrior takes 5 damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bring Forth the Other</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> summon, </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">when reduced to zero HPs</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When reduced to 0 HPs Warrior makes an immediate free Longsword Hack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack against an adjacent target; hit or miss the Warrior explodes in a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">shower of blood and is replaced by a Madness Berserker (see seperate </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">stat block) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> common </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +15, Dungeoneering +13, Streetwise +11 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 21 (+10) <strong>Dex</strong> 18 (+9) <strong>Wis</strong> 16 (+8) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 13 (+6) <strong>Int</strong> 10 (+5) <strong>Cha</strong> 13 (+6) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> longsword, light armour</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">-----------------------------------------------------------------</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Madness Berserker</span></span></strong><span style="font-family: 'Verdana'"> Level 11 Brute </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Aberrant Humanoid XP see Sacrificial Warrior</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +9 <strong>Senses</strong> Perception +5, low light vision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 70; Bloodied 35; <strong>see Moment of Madness & Bloodied Focus</strong> </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 23; <strong>Fortitude</strong> 24, <strong>Reflex</strong> 23, <strong>Will</strong> 22 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 radiant, 5 weapon </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, charge 7 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Axe Strike</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +14 vs. AC; 2d8+5 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Maddening Cleave</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +14 vs. AC; 3d6+5 damage; on hit Berserker deals 5 damage to a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">secondary adjacent target </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Moment of Madness</strong> (Immediate Reaction; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> psychic, </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">when bloodied </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When bloodied Berserker lets out an incoherant scream calling on the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">maddening forces of the Far Realms; Burst 3; attack +10 vs. Will; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes 5 psychic damage and makes an immediate free basic melee </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack against a random adjacent target </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied Focus</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> while bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">While Bloodied Berserker gains a +2 bonus to attack rolls with melee </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attacks </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> deep speech </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +15, Endurance +14, Intimidate +13 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 21 (+10) <strong>Dex</strong> 18 (+9) <strong>Wis</strong> 10 (+5) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 18 (+9) <strong>Int</strong> 8 (+4) <strong>Cha</strong> 16 (+8) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> axe, light armour</span></span></p><p> </p><p> </p><p>I have tried to keep the individual creatures as simple as possible while still keeping them interesting. You could probably get away with increasing the HPs slightly on the Berserker but I have left them at half as a baseline example.</p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Anyway I hope this is of use or gives you some ideas.</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4811340, member: 73463"] [FONT=Verdana][COLOR=white]I have had time to give your idea of one creature sacrificing itself to summon another a little thought.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I think I would design the two creatures together but reduce their individual HPs by half, so that the combined total is a normal amount for a standard creature.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I have taken the liberty of giving you an example which is my take on the idea you presented:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Sacrificial Warrior (level 11 skirmisher, half HPs)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Madness Berserker (level 11 brute, half HPs)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Sacrificial Warrior[/SIZE][/FONT][/B][FONT=Verdana] Level 11 Skirmisher [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Humanoid XP 600 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +11 [B]Senses[/B] Perception +8 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 55; Bloodied 27; [B]see Bring Forth the Other[/B] [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 25; [B]Fortitude[/B] 24, [B]Reflex[/B] 23, [B]Will[/B] 22 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Longsword Hack[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] weapon[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +16 vs. AC; 2d6+5 damage; hit or miss Warrior may shift 1 square [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Gaze of Madness[/B] (Minor; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] gaze; fear[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; targets 1 enemy; attack +14 vs. Will; 1d6+1 damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes a -2 penalty to attack rolls and saving throws and grants [/COLOR][/FONT] [FONT=Verdana][COLOR=white]combat advantage to Warrior (save ends all 3) [/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Sacrificial Advantage [/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]When Warrior makes a Longsword Hack attack against a target that is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]granting it combat advantage it deals an additional 2d6 damage; hit or [/COLOR][/FONT] [FONT=Verdana][COLOR=white]miss the Warrior takes 5 damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Bring Forth the Other[/FONT][/B][FONT=Verdana] (Immediate Reaction; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] summon, [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]when reduced to zero HPs[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When reduced to 0 HPs Warrior makes an immediate free Longsword Hack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack against an adjacent target; hit or miss the Warrior explodes in a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]shower of blood and is replaced by a Madness Berserker (see seperate [/COLOR][/FONT] [FONT=Verdana][COLOR=white]stat block) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] common [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +15, Dungeoneering +13, Streetwise +11 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 21 (+10) [B]Dex[/B] 18 (+9) [B]Wis[/B] 16 (+8) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 13 (+6) [B]Int[/B] 10 (+5) [B]Cha[/B] 13 (+6) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] longsword, light armour[/FONT][/COLOR] [FONT=Verdana][COLOR=white]-----------------------------------------------------------------[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Madness Berserker[/SIZE][/FONT][/B][FONT=Verdana] Level 11 Brute [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Aberrant Humanoid XP see Sacrificial Warrior[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +9 [B]Senses[/B] Perception +5, low light vision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 70; Bloodied 35; [B]see Moment of Madness & Bloodied Focus[/B] [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 23; [B]Fortitude[/B] 24, [B]Reflex[/B] 23, [B]Will[/B] 22 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 radiant, 5 weapon [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, charge 7 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Axe Strike[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +14 vs. AC; 2d8+5 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Maddening Cleave[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +14 vs. AC; 3d6+5 damage; on hit Berserker deals 5 damage to a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]secondary adjacent target [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Moment of Madness[/B] (Immediate Reaction; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] psychic, [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]when bloodied [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When bloodied Berserker lets out an incoherant scream calling on the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]maddening forces of the Far Realms; Burst 3; attack +10 vs. Will; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes 5 psychic damage and makes an immediate free basic melee [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack against a random adjacent target [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Bloodied Focus[/FONT][/B][FONT=Verdana] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] while bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]While Bloodied Berserker gains a +2 bonus to attack rolls with melee [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attacks [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] deep speech [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +15, Endurance +14, Intimidate +13 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 21 (+10) [B]Dex[/B] 18 (+9) [B]Wis[/B] 10 (+5) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 18 (+9) [B]Int[/B] 8 (+4) [B]Cha[/B] 16 (+8) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] axe, light armour[/FONT][/COLOR] I have tried to keep the individual creatures as simple as possible while still keeping them interesting. You could probably get away with increasing the HPs slightly on the Berserker but I have left them at half as a baseline example. [FONT=Verdana][COLOR=white]Anyway I hope this is of use or gives you some ideas.[/COLOR][/FONT] [/QUOTE]
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