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The Cult of the Red Hand [OOC] (Recruiting)
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<blockquote data-quote="psychic mind flayer" data-source="post: 2902754" data-attributes="member: 35338"><p>IG, the hit dice wouldn't increase, but the bonus applied by your CON modifier would.</p><p></p><p>For example, this would be you character's HP advancement:</p><p></p><p>1st level HP: 7 (6 + CON modifier) or (6 + 1)</p><p>2nd level HP: 12 (7 + 4 + CON) or (7 + 4 + 1)</p><p>3rd level HP: 17 (12 + 4 + CON) or (12 + 4 + 1)</p><p>Now when you reach fourth level, you increase you CON, which raises the modifier to +2.</p><p>4th level HP: 23 (17 + 4 + CON) or (17 + 4 + 2)</p><p>5th level HP: 29 (23 + 4 + CON) or (23 + 4 + 2)</p><p></p><p>So, because your CON only increased at 4th level and not before, the extra point it adds to your modifier is only added for fourth and fifth level HPs. Thus, you have a total of 29 HP. BTW, great character changes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>You don't have to change Endurance if you don't wish to. Honestly, guns and weapons aren't of much use in CoC. Sure, they deal <em>some</em> damage, but they aren't always the best combat tools. They are important, but it isn't essential that every character has an arsenal in their trunk.</p><p></p><p>It's up to you if you want to change your feats. However, I recommend you leave them as they are, since there will be other party members that will be very good with weapons.</p></blockquote><p></p>
[QUOTE="psychic mind flayer, post: 2902754, member: 35338"] IG, the hit dice wouldn't increase, but the bonus applied by your CON modifier would. For example, this would be you character's HP advancement: 1st level HP: 7 (6 + CON modifier) or (6 + 1) 2nd level HP: 12 (7 + 4 + CON) or (7 + 4 + 1) 3rd level HP: 17 (12 + 4 + CON) or (12 + 4 + 1) Now when you reach fourth level, you increase you CON, which raises the modifier to +2. 4th level HP: 23 (17 + 4 + CON) or (17 + 4 + 2) 5th level HP: 29 (23 + 4 + CON) or (23 + 4 + 2) So, because your CON only increased at 4th level and not before, the extra point it adds to your modifier is only added for fourth and fifth level HPs. Thus, you have a total of 29 HP. BTW, great character changes. :) You don't have to change Endurance if you don't wish to. Honestly, guns and weapons aren't of much use in CoC. Sure, they deal [I]some[/I] damage, but they aren't always the best combat tools. They are important, but it isn't essential that every character has an arsenal in their trunk. It's up to you if you want to change your feats. However, I recommend you leave them as they are, since there will be other party members that will be very good with weapons. [/QUOTE]
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