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General Tabletop Discussion
*TTRPGs General
The Culture of Third Edition- Good or Bad?
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<blockquote data-quote="Rel" data-source="post: 1472517" data-attributes="member: 99"><p>I think the fact that they don't repeat "Rule 0" at the end of every paragraph in the PHB doesn't make it any less valid.</p><p></p><p>I'm not in the "GM Rules the Game with an IRON FIST" crowd by any means. I think the only good way to GM is to make sure the group is on the same page about what they expect from the game. But once that decision is reached then it is only fair to allow the GM to establish the parameters of the game world. If, for the integrity of the setting, the GM feels the need to limit the players options then I think that's fine, so long as it generally meets the guidelines for what sort of game the group as a whole wants to play.</p><p></p><p>As far as the matter of "well that's all fine and well if you have an established group but if you don't...", I think the "culture of 3E" is the least of your worries. I mean, if somebody wants to join your group but won't take no for an answer about thier options being restricted, regardless of the desires of the GM and other players, then that's an intractable jerk who you don't want at your gaming table anyway. Even if their preferences for player options happened to line up with yours in the first place, you'd probably still have a problem with them down the line because they're an intractable jerk.</p><p></p><p>I see this as a player problem, not a system problem.</p></blockquote><p></p>
[QUOTE="Rel, post: 1472517, member: 99"] I think the fact that they don't repeat "Rule 0" at the end of every paragraph in the PHB doesn't make it any less valid. I'm not in the "GM Rules the Game with an IRON FIST" crowd by any means. I think the only good way to GM is to make sure the group is on the same page about what they expect from the game. But once that decision is reached then it is only fair to allow the GM to establish the parameters of the game world. If, for the integrity of the setting, the GM feels the need to limit the players options then I think that's fine, so long as it generally meets the guidelines for what sort of game the group as a whole wants to play. As far as the matter of "well that's all fine and well if you have an established group but if you don't...", I think the "culture of 3E" is the least of your worries. I mean, if somebody wants to join your group but won't take no for an answer about thier options being restricted, regardless of the desires of the GM and other players, then that's an intractable jerk who you don't want at your gaming table anyway. Even if their preferences for player options happened to line up with yours in the first place, you'd probably still have a problem with them down the line because they're an intractable jerk. I see this as a player problem, not a system problem. [/QUOTE]
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