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General Tabletop Discussion
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The Culture of Third Edition- Good or Bad?
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<blockquote data-quote="RFisher" data-source="post: 1473291" data-attributes="member: 3608"><p>The thing I like most about 3e is that it tends to give you consequences instead of restrictions. "Sure, mister wizard, you can use a sword & wear armor, but here's the price you're going to pay." In my old OAD&D days, we did much the same thing. Even though strickly by-the-book magic-users could never fight with a sword, we just said, "You can fight with a sword, mister magic-user, but you can't be proficient with it."</p><p></p><p>In some cases, though, I find the consequences of 3e almost worse than restrictions: "Sure, you can learn almost any skill, mister fighter, but it'll cost you dearly, mwa ha ha ha."</p><p></p><p></p><p></p><p>One of the things I like least about 3e is that it feeds my rules-lawyering & min-maxing habits. As much as I enjoy those things, at present I prefer to keep them to a minimum. But I'm weak.</p><p></p><p>I'm also currently preferring a more free-form style of refereeing that I personally find other games a better fit for. It can be done in 3e, but--right tool for the right job & all that.</p><p></p><p>But, to more directly address the quote: I've seen 3e games that were all crunch with a dash of flavor, and I've seen 3e games that heavy on flavor--though they still had a healthy amount of crunch. I think the system does encourage crunch, but that's not necessarily a bad thing. It all depends upon what is fun for you.</p></blockquote><p></p>
[QUOTE="RFisher, post: 1473291, member: 3608"] The thing I like most about 3e is that it tends to give you consequences instead of restrictions. "Sure, mister wizard, you can use a sword & wear armor, but here's the price you're going to pay." In my old OAD&D days, we did much the same thing. Even though strickly by-the-book magic-users could never fight with a sword, we just said, "You can fight with a sword, mister magic-user, but you can't be proficient with it." In some cases, though, I find the consequences of 3e almost worse than restrictions: "Sure, you can learn almost any skill, mister fighter, but it'll cost you dearly, mwa ha ha ha." One of the things I like least about 3e is that it feeds my rules-lawyering & min-maxing habits. As much as I enjoy those things, at present I prefer to keep them to a minimum. But I'm weak. I'm also currently preferring a more free-form style of refereeing that I personally find other games a better fit for. It can be done in 3e, but--right tool for the right job & all that. But, to more directly address the quote: I've seen 3e games that were all crunch with a dash of flavor, and I've seen 3e games that heavy on flavor--though they still had a healthy amount of crunch. I think the system does encourage crunch, but that's not necessarily a bad thing. It all depends upon what is fun for you. [/QUOTE]
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