Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The Culture of Third Edition- Good or Bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Azazyll" data-source="post: 1475282" data-attributes="member: 4367"><p>If any thread ever qualified as "flaming the message boards" this would be it.</p><p></p><p>Granted I don't have a great deal of play time experience, as I've mentioned before, nor do my friends. But everyone I've ever talked to has considered it standard to assume that the DM is in charge and the rules serve the game. In fact, I've never seen anyone post to these messageboards otherwise. So first of all:</p><p></p><p>YOU'RE PREACHING TO THE CHOIR</p><p></p><p>As I accidentally hit post instead of return...</p><p></p><p>Second, I can't see how anyone would really not get this. Perhaps it's just me, but if someone wants the other kind of game, it's probably cheaper to buy Neverwinter Nights or Baldur's Gate and pretend RPG to your heart's content. Or the Legend of Zelda. THere are thousands of similar so-called RPG video games out their that fulfill hack and slash. Most people who want to sit down and do pen and paper realize the difference. But maybe I've met too many White Wold players (scary, I know)</p><p></p><p>Then again, it's my understanding that the general RPG community has never seen so many new members at a time. A lot of people are bringing new ideas of what it means to role play into the community. That means it has to change. People who have been playing for years are going to hate it. That's just how it works. Does WotC encourage it? Yes. Are they a company that wants to get new people to play so they can get more money? Yes. Do they realize they have to keep some of it the same for the people who have been playing for years? Obviously, why else would they incorporate the hundreds of little rules that give D&D it's essential flavor that really make the game unbalanced? Magic missile is better than almost all first level spells. Why is it there? for the old timers. Why do dwarves randomly get a dodge bonus against giants and not all large creatures? that's how they were way back when. Why do we use hit points or AC instead of the variant rules wound points and armor as damage reduction? That's D&D. frankly I'm thankful we managed to dump THAC0, and that they took some of the good ideas from Alternity, even if they had to bastardize them to some of the more inane rules from old school D&D.</p><p></p><p>Don't get me wrong. the Rules Encyclopedia is what got me hooked on D&D, and I loved 2nd edition as much as anyone else. But it was the first RPG, and improvements have been made in virtually every conceivable area. It STARTED as a hack and slash game. There has always been a Hack and Slash vs role playing problem. People are still whining about it. people will always whine about it. people will always whine that those damn teenagers play their music too loud too. That's life.</p><p></p><p>Now we can multiclass, we have reasonable skills, monsters are in line with characters, and experience makes sense with the encounter level system. THere may be too many prestige classes and feats out there, but at least the core idea is cool. otherwise we wouldn't have the thousands of them that are out there.</p><p></p><p>What's at the source of the problem causing people who have been playing the game a long time to lament the n00bes? the n00bes don't have years of experience under their belts, the ones who are never going to get it haven't been weeded out yet, they're bringing in ideas and interests that older folks aren't used to. In ten years some of them will be making the same complaints. But thank god we're a growing community, and so much so that we don't know what to do with all the n00bes. it'll get figured out, and the game will change. it will never be the same as it was, and no one will ever think it's perfect, because there is no perfect game system for everyone. But it will be D&D, and people will still play it, and it will still be fun for lots of people. and magic missile will still be the best first level spell in the game.</p></blockquote><p></p>
[QUOTE="Azazyll, post: 1475282, member: 4367"] If any thread ever qualified as "flaming the message boards" this would be it. Granted I don't have a great deal of play time experience, as I've mentioned before, nor do my friends. But everyone I've ever talked to has considered it standard to assume that the DM is in charge and the rules serve the game. In fact, I've never seen anyone post to these messageboards otherwise. So first of all: YOU'RE PREACHING TO THE CHOIR As I accidentally hit post instead of return... Second, I can't see how anyone would really not get this. Perhaps it's just me, but if someone wants the other kind of game, it's probably cheaper to buy Neverwinter Nights or Baldur's Gate and pretend RPG to your heart's content. Or the Legend of Zelda. THere are thousands of similar so-called RPG video games out their that fulfill hack and slash. Most people who want to sit down and do pen and paper realize the difference. But maybe I've met too many White Wold players (scary, I know) Then again, it's my understanding that the general RPG community has never seen so many new members at a time. A lot of people are bringing new ideas of what it means to role play into the community. That means it has to change. People who have been playing for years are going to hate it. That's just how it works. Does WotC encourage it? Yes. Are they a company that wants to get new people to play so they can get more money? Yes. Do they realize they have to keep some of it the same for the people who have been playing for years? Obviously, why else would they incorporate the hundreds of little rules that give D&D it's essential flavor that really make the game unbalanced? Magic missile is better than almost all first level spells. Why is it there? for the old timers. Why do dwarves randomly get a dodge bonus against giants and not all large creatures? that's how they were way back when. Why do we use hit points or AC instead of the variant rules wound points and armor as damage reduction? That's D&D. frankly I'm thankful we managed to dump THAC0, and that they took some of the good ideas from Alternity, even if they had to bastardize them to some of the more inane rules from old school D&D. Don't get me wrong. the Rules Encyclopedia is what got me hooked on D&D, and I loved 2nd edition as much as anyone else. But it was the first RPG, and improvements have been made in virtually every conceivable area. It STARTED as a hack and slash game. There has always been a Hack and Slash vs role playing problem. People are still whining about it. people will always whine about it. people will always whine that those damn teenagers play their music too loud too. That's life. Now we can multiclass, we have reasonable skills, monsters are in line with characters, and experience makes sense with the encounter level system. THere may be too many prestige classes and feats out there, but at least the core idea is cool. otherwise we wouldn't have the thousands of them that are out there. What's at the source of the problem causing people who have been playing the game a long time to lament the n00bes? the n00bes don't have years of experience under their belts, the ones who are never going to get it haven't been weeded out yet, they're bringing in ideas and interests that older folks aren't used to. In ten years some of them will be making the same complaints. But thank god we're a growing community, and so much so that we don't know what to do with all the n00bes. it'll get figured out, and the game will change. it will never be the same as it was, and no one will ever think it's perfect, because there is no perfect game system for everyone. But it will be D&D, and people will still play it, and it will still be fun for lots of people. and magic missile will still be the best first level spell in the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Culture of Third Edition- Good or Bad?
Top