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The Culture of Third Edition- Good or Bad?
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<blockquote data-quote="I'm A Banana" data-source="post: 1477817" data-attributes="member: 2067"><p>This:</p><p></p><p>is probably a better summary of the situation than what I've been saying. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>And I, for one, see 'cruch' as valid a reason to do anything as 'fluff,' and ideally a campaign has both. Why did you choose a half-fiendish minotaur for a villain...maybe it looked cool in your mind, and that doesn't preclude it coming organically out of the world.</p><p></p><p>It's kinda like The Matrix...one of the reasons many people saw it was just because 'it looked cool,' and that's as valid a reason as 'it turns Kant's Great Deciever into a science-fiction man vs. machine dichotomy that questions true humanity in the harsh artificial light we've built for ourselves.' It doesn't matter why you saw it, as long as you had fun seeing it.</p><p></p><p>And it's quite possible that this:</p><p></p><p>is hardly true of all people who want to play the class, and, indeed, most people who want to play the class.</p><p></p><p>And that just as often as there are players who wants a class for pre-reqs or just because it doesn't fit, there are DMs who rule 'no halflings' because halflings are overpowered, or because everyone else allows halflings and they annoy him.</p><p></p><p>Y'know, if you can find people williing to accept your authority and play a good game, more power to you. I'm just saying that not everyone will nessecarily kowtow to a DM's authority just because they're the DM and they have the final say. I'm one of those people, and I've been that way since 2e (it's a big part of my personality in genereal -- I'm not big on unjustified authority). I'm probably not the only one who thinks this way, *especially* if you're looking for blokes at the FLGS (where people are more likely to know what they want, what they like, and what they're looking for, because they're already familiar with their own way of playing the game). That could be part of the reason that these "gimmie gimmies" are being seen. Sometimes people want a better explanation than "Because I'm the GM, and I say they don't fit."</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1477817, member: 2067"] This: is probably a better summary of the situation than what I've been saying. :) And I, for one, see 'cruch' as valid a reason to do anything as 'fluff,' and ideally a campaign has both. Why did you choose a half-fiendish minotaur for a villain...maybe it looked cool in your mind, and that doesn't preclude it coming organically out of the world. It's kinda like The Matrix...one of the reasons many people saw it was just because 'it looked cool,' and that's as valid a reason as 'it turns Kant's Great Deciever into a science-fiction man vs. machine dichotomy that questions true humanity in the harsh artificial light we've built for ourselves.' It doesn't matter why you saw it, as long as you had fun seeing it. And it's quite possible that this: is hardly true of all people who want to play the class, and, indeed, most people who want to play the class. And that just as often as there are players who wants a class for pre-reqs or just because it doesn't fit, there are DMs who rule 'no halflings' because halflings are overpowered, or because everyone else allows halflings and they annoy him. Y'know, if you can find people williing to accept your authority and play a good game, more power to you. I'm just saying that not everyone will nessecarily kowtow to a DM's authority just because they're the DM and they have the final say. I'm one of those people, and I've been that way since 2e (it's a big part of my personality in genereal -- I'm not big on unjustified authority). I'm probably not the only one who thinks this way, *especially* if you're looking for blokes at the FLGS (where people are more likely to know what they want, what they like, and what they're looking for, because they're already familiar with their own way of playing the game). That could be part of the reason that these "gimmie gimmies" are being seen. Sometimes people want a better explanation than "Because I'm the GM, and I say they don't fit." [/QUOTE]
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