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The Culture of Third Edition- Good or Bad?
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<blockquote data-quote="ph0rk" data-source="post: 1485425" data-attributes="member: 16266"><p>there should ever be a 'wrong way' for a player to meet a challenge - if they choose to burn down the building of the magistrate rather than pay a fine, so be it! (of course, there may be issues with that choice down the road...)</p><p></p><p></p><p></p><p>I think the point of the system is for the DM to provide restrictions, as others have said. Just because there are all these base classes and PrC's and feats floating around doesn't mean they're all viable. I wouldn't think its always inherently bad to restrict things, but it is however very important to make all the restrictions known at the beginning of a campaign.</p><p></p><p></p><p>As for players 'trumping' a DM with rules, in the cases where I have seen it (or unwittingly done it) it was because the DM DID NOT KNOW THE RULE IN QUESTION.</p><p></p><p>Now, not everyone can memorize the core books cover to cover, but if a DM gets in a spot where a spell he or she is trying to use doesn't work like they thought, they either need to a: fess up and deal with it. If its combat, rectify it later. or b: wield the rule 0 wand.</p><p></p><p>however: DMs can get into sticky situations when they end up having to give NPC's extra 5-foot steps and other weirdness to fix their mistakes. The players can end up feeling like the rules don't work the same way all the time, and that can be frustrating. Thats when the DM has perhaps gone too far, and if the players aren't speaking up, they're confused or irritated silently.</p><p></p><p></p><p></p><p></p><p>I have to agree there. Every DM must remember its not much a game if they play it alone - the players are in it too. Thats not to say their say so is worth more than anyone elses; but if you're going to exclude blue from your paint choices, make sure the guy who -loves- blue knows why, and is given a suitable selecion of aqua and turquise. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p></p><p>Not to take your example too far out of context; there is a difference between dms/campaigns with different rules (different games, as it were) and sessions and even COMBAT ROUNDS where the rules change. That ain't cool, man. Flagrant disreguard for movement rules and other such things to prevent the early death of a BBEG is just wrong, imho. Different rulesets for different games though are just groovy, provided the DM knows what they are and can list/explain them beforehand.</p><p></p><p></p><p></p><p></p><p>Don't misquote me or I'll come down on you like a ton of hot smelly bricks!</p><p></p><p>It was "I'm a fighter-type, I can't be as diplomatic as [the bard with a cha of 30 and max ranks in diplomacy] can!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>You have no concept of the <em>rightious fury of flame</em> I had prepared to call down upon your head before I read that bit <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>(To be fair though, I -did- say I wouldn't be able to pick a class until the new psionics book came out and you told me what you were allowing from that, still holding out for that psychic warrior.)</p></blockquote><p></p>
[QUOTE="ph0rk, post: 1485425, member: 16266"] there should ever be a 'wrong way' for a player to meet a challenge - if they choose to burn down the building of the magistrate rather than pay a fine, so be it! (of course, there may be issues with that choice down the road...) I think the point of the system is for the DM to provide restrictions, as others have said. Just because there are all these base classes and PrC's and feats floating around doesn't mean they're all viable. I wouldn't think its always inherently bad to restrict things, but it is however very important to make all the restrictions known at the beginning of a campaign. As for players 'trumping' a DM with rules, in the cases where I have seen it (or unwittingly done it) it was because the DM DID NOT KNOW THE RULE IN QUESTION. Now, not everyone can memorize the core books cover to cover, but if a DM gets in a spot where a spell he or she is trying to use doesn't work like they thought, they either need to a: fess up and deal with it. If its combat, rectify it later. or b: wield the rule 0 wand. however: DMs can get into sticky situations when they end up having to give NPC's extra 5-foot steps and other weirdness to fix their mistakes. The players can end up feeling like the rules don't work the same way all the time, and that can be frustrating. Thats when the DM has perhaps gone too far, and if the players aren't speaking up, they're confused or irritated silently. I have to agree there. Every DM must remember its not much a game if they play it alone - the players are in it too. Thats not to say their say so is worth more than anyone elses; but if you're going to exclude blue from your paint choices, make sure the guy who -loves- blue knows why, and is given a suitable selecion of aqua and turquise. :) Not to take your example too far out of context; there is a difference between dms/campaigns with different rules (different games, as it were) and sessions and even COMBAT ROUNDS where the rules change. That ain't cool, man. Flagrant disreguard for movement rules and other such things to prevent the early death of a BBEG is just wrong, imho. Different rulesets for different games though are just groovy, provided the DM knows what they are and can list/explain them beforehand. Don't misquote me or I'll come down on you like a ton of hot smelly bricks! It was "I'm a fighter-type, I can't be as diplomatic as [the bard with a cha of 30 and max ranks in diplomacy] can!" :) You have no concept of the [i]rightious fury of flame[/i] I had prepared to call down upon your head before I read that bit :) (To be fair though, I -did- say I wouldn't be able to pick a class until the new psionics book came out and you told me what you were allowing from that, still holding out for that psychic warrior.) [/QUOTE]
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