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The current "Real Deal" on Castle Zagyg by G. Gygax
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<blockquote data-quote="Col_Pladoh" data-source="post: 3041742" data-attributes="member: 796"><p>Ciao Everyone!</p><p></p><p>A few quick comments:</p><p></p><p>The Yggsburgh town modules are about half completed and being text edited. Another just hit my inbox today. As noted there will soon be 18 detailing the town proper, each building therein, and five covering the suburban area, one dealing with a new bridge across the Urt River and the village that has spring up around it's northern end.</p><p></p><p>If the deserted castle and subgeosn are to be done in two boxes sets, then the box for the dungeons had better be about a foot deep at least.</p><p></p><p>For anyone fretting about Rob's levels not being in the CZ work, that is not an issue. They were never going to appear there, not were more than one or two of my originals. Ideas from the levels he contributed to my castle were to be done in the usable version, and some will be included in altered form in the CZ work that I am overseeing. The same is generaly true for the large number of levels I drew up--around 35 of the total of 45 in the collection. The fact is that the agglomeration was never suitable for use by all GMs, as will be fully explained in the introduction to the work.</p><p></p><p>The number of levels and maps included in the offering is about all that could be logically fit into such a work. This is not to say thet additional sideand sub-levels can not be added, and that whole modules will not be especially designed for GMs to use in sending their PC parties into a "change" or transporter area--just as I did with <em>The Land Beyond the Magic Mirror</em>, <em>Dungeonland,</em> and <em>Isle of the Ape.</em> As a matter of fact I sent PCs to Barsoom, the Carabas on the planet Tshcai, and to areas of Greek mythology as well as underwater. Those that use the CZ castle and dungeons in their campaign can expect to fins places within the dungeon levels where there are places transference to such areas can take place if the GM desires...using the modules that will eventually provided by Trolls or his own creations.</p><p></p><p>Cheerio,</p><p>Gary</p></blockquote><p></p>
[QUOTE="Col_Pladoh, post: 3041742, member: 796"] Ciao Everyone! A few quick comments: The Yggsburgh town modules are about half completed and being text edited. Another just hit my inbox today. As noted there will soon be 18 detailing the town proper, each building therein, and five covering the suburban area, one dealing with a new bridge across the Urt River and the village that has spring up around it's northern end. If the deserted castle and subgeosn are to be done in two boxes sets, then the box for the dungeons had better be about a foot deep at least. For anyone fretting about Rob's levels not being in the CZ work, that is not an issue. They were never going to appear there, not were more than one or two of my originals. Ideas from the levels he contributed to my castle were to be done in the usable version, and some will be included in altered form in the CZ work that I am overseeing. The same is generaly true for the large number of levels I drew up--around 35 of the total of 45 in the collection. The fact is that the agglomeration was never suitable for use by all GMs, as will be fully explained in the introduction to the work. The number of levels and maps included in the offering is about all that could be logically fit into such a work. This is not to say thet additional sideand sub-levels can not be added, and that whole modules will not be especially designed for GMs to use in sending their PC parties into a "change" or transporter area--just as I did with [I]The Land Beyond the Magic Mirror[/I], [I]Dungeonland,[/I] and [I]Isle of the Ape.[/I] As a matter of fact I sent PCs to Barsoom, the Carabas on the planet Tshcai, and to areas of Greek mythology as well as underwater. Those that use the CZ castle and dungeons in their campaign can expect to fins places within the dungeon levels where there are places transference to such areas can take place if the GM desires...using the modules that will eventually provided by Trolls or his own creations. Cheerio, Gary [/QUOTE]
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