Hella_Tellah
Explorer
Should 4th edition magic items be identified as they were in 3.X? At my table, I've had only grumbling and workarounds to deal with the identify spell. Currently, using the Artificer's Monacle from the Magic Item Compendium has completely replaced identify in the games I'm playing, and I can't imagine going back to the old days, hanging onto magic items until we can get back to town and buy a big sack of pearls.
I would prefer to see a skill do all the heavy lifting in 4th edition. We know there will be a skill, Streetwise, that seems to fold together Gather Information and Knowledge: Local. I'm envisioning a Spellcraft skill that folds together Knowledge: Arcana and magic item identification, or perhaps a Lore skill that combines Knowledge: History, Arcana, and magic item identification.
How would you guys redesign the identification of magic items? If you've been houseruling it in 3.X, what changes did you make?
I would prefer to see a skill do all the heavy lifting in 4th edition. We know there will be a skill, Streetwise, that seems to fold together Gather Information and Knowledge: Local. I'm envisioning a Spellcraft skill that folds together Knowledge: Arcana and magic item identification, or perhaps a Lore skill that combines Knowledge: History, Arcana, and magic item identification.
How would you guys redesign the identification of magic items? If you've been houseruling it in 3.X, what changes did you make?