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<blockquote data-quote="shaff" data-source="post: 984940" data-attributes="member: 12259"><p>Maur Deeperdown</p><p>Dwarven Barbarian</p><p>Level 8</p><p>Chaotic Nuetral</p><p>Age: 59</p><p>Height: 5' 1"</p><p>Weight: 216</p><p>Eyes: green</p><p>Hair: Brown</p><p></p><p>STR: 20 (+5)</p><p>DEX: 10 (+0)</p><p>CON: 16 (+3)</p><p>INT: 10 (+0)</p><p>WIS: 12 (+1)</p><p>CHA: 8 (-1)</p><p></p><p>HP: 120</p><p>AC: 17</p><p>FORT: +9</p><p>REF: +2</p><p>WILL: +3</p><p>INIT: +4</p><p></p><p>Attacks: Base +8</p><p>Greatsword(+3): +13/+8</p><p>Damage: 2d6+9</p><p></p><p>Throwing Axes: +13</p><p>Damage: d6+5 </p><p></p><p>Skills:</p><p>climb +8</p><p>Intuit Direction +2</p><p>Intimidate +7</p><p>Jump +8</p><p>Listen +10</p><p>Search +5</p><p>Spot +5</p><p>Swim +6</p><p>Wilderness Lore +8</p><p></p><p>Feats:</p><p>Power Attack</p><p>Cleave</p><p>Improved Initiative</p><p></p><p>Languages:</p><p>Common</p><p>Dwarven</p><p>Undercommon</p><p></p><p>Items:</p><p>2 Throwing Axes</p><p>Bedroll</p><p>Magic Breastplate (+2)</p><p>Crowbar</p><p>Flask (full of rum)</p><p>flint and steel</p><p>grappling hook</p><p>magic greatsword (+3)</p><p>Heward's Haversack</p><p>2 potions of bull strength</p><p>2 potions of cure moderate wounds</p><p>potion of cure serious wounds</p><p>10 days of trail rations</p><p>50' of silk rope</p><p>stonemason's tools</p><p>3 sunrods</p><p>2 full waterskins</p><p>2 whetstones</p><p></p><p>TOTAL WEIGHT CARRIED: 100 lbs. Light Load</p><p>PP: 15 </p><p>GP: 151</p><p>SP: 17</p><p>CP: 13</p><p></p><p></p><p>Background:</p><p>Maur was born in a great dwarven city of which he does not know the name. When he was only 6 years a HUGE army of drow attacked this great city. After an Epic battle which lasted for many months, the drow overran the city. They kept some of the men and women as slaves. They also kept most of the children under the age of 8. They took Maur. The children were trained in the ways of drow combat. Taught with swords instead of axes or hammers in the traditional dwarven ways. While Maur was being trained he was always the one to win his spires against other warriors, but he was tired of the lifestyle of a simple fighter. He wanted more... he wanted the wilderness. One day when he was 28 he escaped from the drow stronghold and ran as far as his feet would take him. He ran until he found the wilderness. He has lived there ever since, only going to town to shop and to do other mundane things. Although sometimes he has been known to defend the city if he is in the area. He has built up rage for his former trainers, because they did not tell him anything of his former city or his family, and he has since become a barbarian.</p></blockquote><p></p>
[QUOTE="shaff, post: 984940, member: 12259"] Maur Deeperdown Dwarven Barbarian Level 8 Chaotic Nuetral Age: 59 Height: 5' 1" Weight: 216 Eyes: green Hair: Brown STR: 20 (+5) DEX: 10 (+0) CON: 16 (+3) INT: 10 (+0) WIS: 12 (+1) CHA: 8 (-1) HP: 120 AC: 17 FORT: +9 REF: +2 WILL: +3 INIT: +4 Attacks: Base +8 Greatsword(+3): +13/+8 Damage: 2d6+9 Throwing Axes: +13 Damage: d6+5 Skills: climb +8 Intuit Direction +2 Intimidate +7 Jump +8 Listen +10 Search +5 Spot +5 Swim +6 Wilderness Lore +8 Feats: Power Attack Cleave Improved Initiative Languages: Common Dwarven Undercommon Items: 2 Throwing Axes Bedroll Magic Breastplate (+2) Crowbar Flask (full of rum) flint and steel grappling hook magic greatsword (+3) Heward's Haversack 2 potions of bull strength 2 potions of cure moderate wounds potion of cure serious wounds 10 days of trail rations 50' of silk rope stonemason's tools 3 sunrods 2 full waterskins 2 whetstones TOTAL WEIGHT CARRIED: 100 lbs. Light Load PP: 15 GP: 151 SP: 17 CP: 13 Background: Maur was born in a great dwarven city of which he does not know the name. When he was only 6 years a HUGE army of drow attacked this great city. After an Epic battle which lasted for many months, the drow overran the city. They kept some of the men and women as slaves. They also kept most of the children under the age of 8. They took Maur. The children were trained in the ways of drow combat. Taught with swords instead of axes or hammers in the traditional dwarven ways. While Maur was being trained he was always the one to win his spires against other warriors, but he was tired of the lifestyle of a simple fighter. He wanted more... he wanted the wilderness. One day when he was 28 he escaped from the drow stronghold and ran as far as his feet would take him. He ran until he found the wilderness. He has lived there ever since, only going to town to shop and to do other mundane things. Although sometimes he has been known to defend the city if he is in the area. He has built up rage for his former trainers, because they did not tell him anything of his former city or his family, and he has since become a barbarian. [/QUOTE]
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