Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Promotions/Press
The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9572451" data-attributes="member: 6790260"><p>Three reasons.</p><p></p><p>1. This argument, "it would've been great if it wasn't called D&D", is just a more subtle and sophisticated way of excluding 4e from being D&D. It's the urbane, genteel way to redefine D&D so that 4e can be excluded as never having actually been D&D in the first place. I thus reject it for the same reasons I reject the to-the-point version.</p><p>2. The fact is, name matters. Names always mattered, of course--words have meaning and names have power--but this pretty well proves it. PF2e had everything a game could want for a new version: a large and engaged fanbase, lore that would give a reason for that fanbase to stay, and 10-15 years' experience with various iterations of the same rules system (3.0, 3.5, PF1). It <em>should</em> have been the perfect ground for demonstrating that a 4e-like game could succeed if it were simply allowed to exist without the D&D name. This demonstrably did not happen. Pathfinder 2nd edition was <em>completely obliterated</em> by 5e in terms of measurable numbers of games played.</p><p>3. Your question is flawed, because it's asking the wrong kind of thing. The thing I replied to was quite clearly indicating that EVERYTHING D&D-like, <em>including the thematics</em>, had to be removed so 4e could soar. I couldn't possibly disagree more: concepts like the Paladin (whose Lay on Hands was FOR THE FIRST TIME <em>actually</em> a personal sacrifice!), the Warlord as a whole, the Full Disciplines of Monk? None of those could have existed if this system had to cut out both the label <em>and</em> any thematics that smell too much like D&D. I'm very much of the opinion that the <em>chassis</em> is a good chassis for a game system--regardless of the label applied. I am, however, never going to accept that 4e could have succeeded anywhere near as much as it did if you had to carve out all the fantasy trappings and fantasy-CRPG-defining concepts that come from being an edition of D&D.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9572451, member: 6790260"] Three reasons. 1. This argument, "it would've been great if it wasn't called D&D", is just a more subtle and sophisticated way of excluding 4e from being D&D. It's the urbane, genteel way to redefine D&D so that 4e can be excluded as never having actually been D&D in the first place. I thus reject it for the same reasons I reject the to-the-point version. 2. The fact is, name matters. Names always mattered, of course--words have meaning and names have power--but this pretty well proves it. PF2e had everything a game could want for a new version: a large and engaged fanbase, lore that would give a reason for that fanbase to stay, and 10-15 years' experience with various iterations of the same rules system (3.0, 3.5, PF1). It [I]should[/I] have been the perfect ground for demonstrating that a 4e-like game could succeed if it were simply allowed to exist without the D&D name. This demonstrably did not happen. Pathfinder 2nd edition was [I]completely obliterated[/I] by 5e in terms of measurable numbers of games played. 3. Your question is flawed, because it's asking the wrong kind of thing. The thing I replied to was quite clearly indicating that EVERYTHING D&D-like, [I]including the thematics[/I], had to be removed so 4e could soar. I couldn't possibly disagree more: concepts like the Paladin (whose Lay on Hands was FOR THE FIRST TIME [I]actually[/I] a personal sacrifice!), the Warlord as a whole, the Full Disciplines of Monk? None of those could have existed if this system had to cut out both the label [I]and[/I] any thematics that smell too much like D&D. I'm very much of the opinion that the [I]chassis[/I] is a good chassis for a game system--regardless of the label applied. I am, however, never going to accept that 4e could have succeeded anywhere near as much as it did if you had to carve out all the fantasy trappings and fantasy-CRPG-defining concepts that come from being an edition of D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits
Top