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The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9572885" data-attributes="member: 7023840"><p><em>Briefly pops in .....</em></p><p></p><p>If it makes you feel better, I can't keep up with it either. I've actually written essays and then realized ... <em>woah </em>... I'd already written it before.</p><p></p><p>Have to say that at 50% of the time I find out that I have the same position! The rest of the time, I realize that other person writing in the past was a lying liar. Can't trust 'em.</p><p></p><p>Anyway, I know you asked for a recommendation about Peterson. There are two books that I recommend (I haven't gotten around to seeing if the re-release of PATW has been ... re-written to reflect his advancement as a writer):</p><p></p><p><strong>Do you want to learn about the creation of TSR and the real story of Gygax, Arneson, and the Blumes, from the beginning until Gygax is ousted? The egos, the growth, the business, the lawsuits, the craziness, and going bust? But sourced from actual real documents?</strong></p><p></p><p>Go Read Game Wizards!</p><p></p><p><strong>Do you want to read the book that I keep referring to like I have some kind of Pavlovian tick, that documents how "Role playing" came to be, the hobbyist community that formed around D&D comprised of wargamers and science fictions fans (sci-fi including fantasy)? The early battles over what an RPG should be called, and what it even is? And, of course, eventually come to the depressing realization that time is a flat circle, and almost all the debates we are having here today were had back then? But it doesn't matter, because (1) it's never mattered, (2) ya can't tell me what to do!, (3) time is a flat circle, and (4) no one reads, that's what youtube is for.</strong></p><p></p><p>Go read The Elusive Shift!</p><p></p><p></p><p><em>Snarf out.</em></p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9572885, member: 7023840"] [I]Briefly pops in .....[/I] If it makes you feel better, I can't keep up with it either. I've actually written essays and then realized ... [I]woah [/I]... I'd already written it before. Have to say that at 50% of the time I find out that I have the same position! The rest of the time, I realize that other person writing in the past was a lying liar. Can't trust 'em. Anyway, I know you asked for a recommendation about Peterson. There are two books that I recommend (I haven't gotten around to seeing if the re-release of PATW has been ... re-written to reflect his advancement as a writer): [B]Do you want to learn about the creation of TSR and the real story of Gygax, Arneson, and the Blumes, from the beginning until Gygax is ousted? The egos, the growth, the business, the lawsuits, the craziness, and going bust? But sourced from actual real documents?[/B] Go Read Game Wizards! [B]Do you want to read the book that I keep referring to like I have some kind of Pavlovian tick, that documents how "Role playing" came to be, the hobbyist community that formed around D&D comprised of wargamers and science fictions fans (sci-fi including fantasy)? The early battles over what an RPG should be called, and what it even is? And, of course, eventually come to the depressing realization that time is a flat circle, and almost all the debates we are having here today were had back then? But it doesn't matter, because (1) it's never mattered, (2) ya can't tell me what to do!, (3) time is a flat circle, and (4) no one reads, that's what youtube is for.[/B] Go read The Elusive Shift! [I]Snarf out.[/I] [/QUOTE]
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