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The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits
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<blockquote data-quote="Mannahnin" data-source="post: 9575133" data-attributes="member: 7026594"><p>I was also a multiclassing fanatic pre-4E, and initially tried multiclassing with some of my first characters, but found it unsatisfying.</p><p></p><p>For me, though, it turned out that the greater complexity and wealth of options available to single-classed martial characters made them exciting to me for the first time. I could play a single-classed Thief all the way to 30th, and a single-classed Fighter to 20th (two examples from two of the first campaigns I played in) and be happy as a clam with them, not needing spells to feel like I had cool abilities.</p><p></p><p>And then later in the edition they came out with Gestalt & Hybrid Multiclass characters, who scratched that "true" multiclass itch, but I mostly was enjoying the novelty of satisfying single-classed characters.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9575133, member: 7026594"] I was also a multiclassing fanatic pre-4E, and initially tried multiclassing with some of my first characters, but found it unsatisfying. For me, though, it turned out that the greater complexity and wealth of options available to single-classed martial characters made them exciting to me for the first time. I could play a single-classed Thief all the way to 30th, and a single-classed Fighter to 20th (two examples from two of the first campaigns I played in) and be happy as a clam with them, not needing spells to feel like I had cool abilities. And then later in the edition they came out with Gestalt & Hybrid Multiclass characters, who scratched that "true" multiclass itch, but I mostly was enjoying the novelty of satisfying single-classed characters. [/QUOTE]
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The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits
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