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<blockquote data-quote="AllisterH" data-source="post: 5292696" data-attributes="member: 51325"><p>I'm not sure even the PRIESTS in 4e have been clasified as SOLO monsters..Most of them are elite status. Looking through my MM2, and remembering what I've seen on MB, I'd say 95% of Solos are dragons, beholders, High level Abyssal /Demon lords, Primordials and Hydras.</p><p></p><p>I do believe that the Purple worm could be fixed by simply making it an elite.</p><p></p><p>Personally...I think the Solo template is the problem as well since turning a monster into a solo (or even an elite) is more than simply quadrupling their HP and I think the template doesn't give enough hints/advice about this so you end up with DMs using Solos badly.</p><p></p><p>re: MM3</p><p>Really..looking in the MM3, those Solos that exist all have different ways and methods of dealing with the "action economy" problems....</p><p></p><p>(EDIT: Remember in 1e when Magic Resistance was akin to 3.x and it scaled at 11th level? - If you were above 11th level, you gained a 5% bonus per level above in overcoming MR while the reverse was true if you were below. Given how few games actually hit 12th level above, using magic against ANYTHING in 1e was useless -- As an aside, this is why I twitch whenever people talk about magic being all-powerful and it being an essential feel of DnD. Baloney, magic was HORRIBLE in combat!!!)</p></blockquote><p></p>
[QUOTE="AllisterH, post: 5292696, member: 51325"] I'm not sure even the PRIESTS in 4e have been clasified as SOLO monsters..Most of them are elite status. Looking through my MM2, and remembering what I've seen on MB, I'd say 95% of Solos are dragons, beholders, High level Abyssal /Demon lords, Primordials and Hydras. I do believe that the Purple worm could be fixed by simply making it an elite. Personally...I think the Solo template is the problem as well since turning a monster into a solo (or even an elite) is more than simply quadrupling their HP and I think the template doesn't give enough hints/advice about this so you end up with DMs using Solos badly. re: MM3 Really..looking in the MM3, those Solos that exist all have different ways and methods of dealing with the "action economy" problems.... (EDIT: Remember in 1e when Magic Resistance was akin to 3.x and it scaled at 11th level? - If you were above 11th level, you gained a 5% bonus per level above in overcoming MR while the reverse was true if you were below. Given how few games actually hit 12th level above, using magic against ANYTHING in 1e was useless -- As an aside, this is why I twitch whenever people talk about magic being all-powerful and it being an essential feel of DnD. Baloney, magic was HORRIBLE in combat!!!) [/QUOTE]
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