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<blockquote data-quote="Rothe" data-source="post: 2989700" data-attributes="member: 39813"><p>I would seek to reduce cost, customize product and expand product ease of use.</p><p>Reduce cost by offering all but the basic core rule books as primarily pdf products. Print products are only on-demand and come at a margin sufficient to make a profit on each unit.</p><p>Offer customized products, the post above about wanting certain monsters in one book is a great example. You can have a build your own book page, which could work well for spells and monsters, classes etc. You select what you want, in the order you want; software generates a table of contents, paginates and generates an index. You get it as a pdf or for extra as hard copy. You pay for the content you add. Now 100% of the book you buy is what you want in the way you want it.</p><p></p><p>Ease of use is I think a key hinderance to RPGs: getting people I the same palce at the same time. Support a line of products that make it easy for people to game over their computers, increasing the number of people who can paly the game. Maps, software, support etc. This part of the company can benefit from a relationship with counsole games.</p></blockquote><p></p>
[QUOTE="Rothe, post: 2989700, member: 39813"] I would seek to reduce cost, customize product and expand product ease of use. Reduce cost by offering all but the basic core rule books as primarily pdf products. Print products are only on-demand and come at a margin sufficient to make a profit on each unit. Offer customized products, the post above about wanting certain monsters in one book is a great example. You can have a build your own book page, which could work well for spells and monsters, classes etc. You select what you want, in the order you want; software generates a table of contents, paginates and generates an index. You get it as a pdf or for extra as hard copy. You pay for the content you add. Now 100% of the book you buy is what you want in the way you want it. Ease of use is I think a key hinderance to RPGs: getting people I the same palce at the same time. Support a line of products that make it easy for people to game over their computers, increasing the number of people who can paly the game. Maps, software, support etc. This part of the company can benefit from a relationship with counsole games. [/QUOTE]
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