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<blockquote data-quote="Valdur" data-source="post: 3004364" data-attributes="member: 40953"><p>I think what you meant to say was the costs are sunk costs not fixed costs. Fixed costs are things that remain the same no matter how much you produce. They would apply to everything--core and supplement alike. Sunk costs are costs that you can't get back--like design work on book--the money is gone whether you produce the product or not.</p><p></p><p>I think you may be right that my analogy is a little extreme, however, I don't think the core rulebooks are as profitable as people seem to think. Creating a new edition takes a lot of work. But give me 24 hours and I can write Monster Manual V and The Completest book of Elves, sans the artwork---- Aquatic Elves-Identical to elves in MM but have webbed feet, live in water. Get +2 swim and spot checks underwater. Wood Elves-identical to elves in MM, but live in woods. Get +2 to spot and move silently in woods. etc. Even Monty Cook wrote a column about how silly the Monster books are. They simply add a slightly different description to an existing creature make a minor change to stats and you have a whole "new" race/monster.</p><p></p><p>If WoTC is going to maintain a staff of game designers, then it needs to put them to work--either designing supplements, a 4e or a non-D&D product, because after all they are fixed costs--the company has to pay them whether they produce something or not.</p></blockquote><p></p>
[QUOTE="Valdur, post: 3004364, member: 40953"] I think what you meant to say was the costs are sunk costs not fixed costs. Fixed costs are things that remain the same no matter how much you produce. They would apply to everything--core and supplement alike. Sunk costs are costs that you can't get back--like design work on book--the money is gone whether you produce the product or not. I think you may be right that my analogy is a little extreme, however, I don't think the core rulebooks are as profitable as people seem to think. Creating a new edition takes a lot of work. But give me 24 hours and I can write Monster Manual V and The Completest book of Elves, sans the artwork---- Aquatic Elves-Identical to elves in MM but have webbed feet, live in water. Get +2 swim and spot checks underwater. Wood Elves-identical to elves in MM, but live in woods. Get +2 to spot and move silently in woods. etc. Even Monty Cook wrote a column about how silly the Monster books are. They simply add a slightly different description to an existing creature make a minor change to stats and you have a whole "new" race/monster. If WoTC is going to maintain a staff of game designers, then it needs to put them to work--either designing supplements, a 4e or a non-D&D product, because after all they are fixed costs--the company has to pay them whether they produce something or not. [/QUOTE]
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